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What do you think?

I like your idea :)

The idea of the game came from the desire to play something in such that it brings an exciting experience and is simple as the games on 16-bit consoles of the โ€™90s; something similar to the game, "CONTRA,โ€ but with the ability to save your gameโ€™s progress, the ability to play in HD quality, and lots of other content.

Thus, I decided to mix 16-bit platformers with games like, "Diablo" and "Half-Life".

The result was the development of a game by the name of, "Contr-Heroesโ€.

Main Features:

  • "Contr Heroes" is a saga in four parts. In each part of the game, the robots-avatars will perform new missions on different planets of the solar system.

  • Original graphics in HD quality.

  • Non-linear storyline and open world. Every time you play this game, expect to experience something new and original.

  • Huge opportunities for customization of your character in the game. You can completely change your character's look, add a variety of improvements in details of the robot and upgrade a colossal of different skills.

  • More than 50 different, stupendous skills.

  • More than 100 different types of robots to choose from.

  • Ability to buy, use and store in your own personal garage filled with robots.

  • A dynamic damage system consisting of: Fire, radiation and electricity affecting all elements of the game. Fire - burns, rust - reat away , radiation - decrease protection of the mechanisms, etc.

  • An enemy city is a real city that lives its own life. You can change its life through many methods. For example, try turning off the electricity, breaking the plant that produces new robots and doing many other things.

  • The game has a day and night system. The game behaves differently based on whether it is day or night.

  • Easy controls on the touch screen or use the mouse and keyboard.
    #rpg



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