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What do you think?
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Happy Birthday, MrGameandWatchFan!

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I love this fangame, I hope it goes well for you and I leave a fanart

I Would Like If You Added A System Where If You Hit A Enemy It Shows How Much Damage You Delt Or Maybe You Can Make It Show The Heath Entirely Of The Enemy But Its Just A Suggestion! Ay Also Mr Game And Watch As A Character To Play As Lol. Edit: I Have Found A Gltch With Luigi's Jump When I Peform The Good Jump Where You Hit It Correctly For Some Reason I Get Soft Locked And Have To Reset The Fight It Seems To Happen 100% Of The Time At Least If You Perfom The Action Correctly The Werid Thing Is Im Pretty Sure This Only Happens with Luigi I Maybe Wrong Tho.

This is such a cool game! My next Mario and Luigi fangame will definitely be inspired by this.

Shame I can't play until after I finish building my windows gaming pc. Until then I'm stuck with a chromebook laptop,

Free

Mario and Luigi: Superstar Simulator

Version: 0.5.024 days ago

This fangame is a mix of many of the Mario RPGs, including games that aren't even part of the genre! It also includes a wide variety of characters with original movesets that aren't in any RPG such as Wario and Waluigi. If you would like to help with this project, contact me on my discord (The link will be on my Youtube channel "Mr. Game and Watch Fan")



teen
Cartoon Violence
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To prepare himself for his greatest foe yet, Wario has gained 2 new dodge options. Pressing Z in the air will put Wario in his stomp pose and he'll bounce higher than his jump height upon landing. He can also do a mini shoulder bash as a physical counter

I decided that a new enemy for Waluigi right after an existing one of his got revamped would be boring, so I'll hold off on Dry Bowser for at most one battle. Any guess as to what the Christmas special enemy is will be wrong, I promise you that

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If you didn't notice in Fire Mario's trailer, his version of the galaxy spin can destroy the Octogoombas' fire rocks! That means he's super useful to use in that battle

I didn't expect the newest showcase video to get so much attention (especially on youtube, wowie). I'll show off more gameplay as I make it

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The revamped battle against Goomboss is finally complete! He starts off by sending his army to face Waluigi. If his HP is low enough, he'll get angry and gain 2 more attacks. Not to mention Waluigi's resprite is shown here. Enjoy!

Done coding for now. I noticed that I'm doing a lot more improvements and extra content than working on new battles which is the main game. Not the best thing to do but you can never have too much replayability and little details

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If anyone had any problems with 2 Goombas spawning at once during Goomboss' army attack, well, other than the battle and Waluigi as a whole being entirely different, that issue has been fixed

Anyone else sick of Sans being the character with a failed concept in this game? Me too. It's about time I right the wrongs

Done coding for today. The save button in the middle of the overworld has been replaced with a bulletin board. When interacted with, you'll be able to save the game and read a random message written by one of the characters(The one shown is a placeholder)

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Phase 2 of Eggman's fight has been improved significantly. The new ship background explodes along with Eggman's mech, the white screen fading away afterwards revealing that the ship has crashed, and Sonic is weakened. A new theme plays as well