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What do you think?
image.png

also this happens if you die. Nice.

this sucks man

do better smh my head

collision is really poor

crates also are non-functional, nice.

game crashes then reopens with sound etc 2-5 seconds after opening it

DISCLAIMER: Everything you see here can and probably will be subject to change.

OPENING:

Crash Bandicoot: N-Fusion's N-Trance is a fangame that takes place in the universe of the beloved orange marsupial himself. This game is planned to give nods to TWoC and Twinsanity, and MAYBE CoTT and MoM as well, but as of right now, that's unsure.

The game is being built with Clickteam Fusion V2.5 and will NEVER be paid for.

STORY:

After the events of Crash 4: It's About Time, Crash returns home to get back to leisure time once more. However, Crash won't be able to rest just yet, as a new threat is suddenly picked up on Coco's laptop. This is something they have NEVER expected and prepared for.

Crash then sets off on a journey, not too unlike The Huge Adventure (XS) or N-Tranced (both on GBA), to stop this new threat, all the while exploring the new Fusion Islands, with the main ruler being the almighty N-Fusion, who knows his island like a skilled developer knows what makes their game tick. Can Crash stop this new ruler from "corrupting" his homeland, or will N-Fusion be too much for the bandicoot to handle?

Crash Bandicoot: N-Fusion's N-Trance (CB:NN) is planned to feature a fair amount of levels, some with tropical, medieval, rusty, and mechanical themes tying them all together, like how the PS1 Crash games went from nature to machinery during the duration of the game.

DEVELOPMENT STATE: V1.1

As of right now, CB:NN features 1 trial of a level and some of Crash's abilities. More specifically:

  • Crash has animations for idling, walking, jumping, falling, and spinning.

  • Crash can SPIN, but it's VERY robust and only works visually.

  • You can pause the game with ENTER.

  • You can collect Wumpa Fruits.

However, some things I plan to work on include:

  • How Crash's spin works.

  • Lives.

  • Layering of certain sprites.

  • Etc.

CONCLUSION:

I do hope to be as open as possible during development, so expect update posts!

Have a blessed day, everyone! See you all on Fusion Islands! - Yosho

#crashbandicoot #2d #clickteam #fusion #cbnn



all-ages
Mild Cartoon Violence
Mild Fantasy Violence

CB:NN has finally been published for a demo!

Leave your thoughts in the comments.