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You’ve been employed to join a scientific expedition to study alien life, but there’s been a dark twist. The company deceived you, and now you’re racing against time to survive against a ravenous monster.Â
 To prolong your own life, you must feed it the remains of fallen crew members to keep it satisfied and content.Â
Crunch Time by Hellish Studios is a First Year Project developed in 8 weeks in Association with AIE.Â
Producer:Â Luke Jones
Designers:Â Â Luke Jones &Â Logan Quinn
Programmers:Â Keamu Hill &Â Jenica GhayyooriÂ
Artists: Jack Thomson, Andre Nguyen, Joshua Pizzolato, Jay Blanas, Brielle PanganibanÂ
Message from the team:Â
Thank you for playing our game, we hope you enjoyed it as much as we enjoyed making it.Â