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Sign up and Join the production line! 

You’ve been employed to join a scientific expedition to study alien life, but there’s been a dark twist. The company deceived you, and now you’re racing against time to survive against a ravenous monster. 

 To prolong your own life, you must feed it the remains of fallen crew members to keep it satisfied and content. 

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Crunch Time by Hellish Studios is a First Year Project developed in 8 weeks in Association with AIE. 

Producer: Luke Jones

Designers:  Luke Jones & Logan Quinn

Programmers: Keamu Hill & Jenica Ghayyoori 

Artists: Jack Thomson, Andre Nguyen, Joshua Pizzolato, Jay Blanas, Brielle Panganiban 

Message from the team: 

Thank you for playing our game, we hope you enjoyed it as much as we enjoyed making it. 

#action #other #retro



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