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What do you think?
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here second one

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here a one part of a office with all dicoration's

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so here i did it i beat your game and a all challenge's with night's

so now your game are have a 10 follower's congratilations YOU DID IT

Free

Cube's Dark Hours

Version: 2.0.017 days ago
Welcome to Cube's Pizza Place! (v2.0)
Free

Cube's Dark Hours (v1.3.3a)

Version: 1.3.3-19 months ago
Pre-2.0 version, aka the "original origina version". Yeah. Hm. Mhm.

Welcome to Cube's Pizza Place! You decided to pick up a night guard job for a quick buck before Summer ends. What you failed to realize was how much harder the job would be...

Credits:

Game made by me

Tape Guy - voiced by @Eantyant

Anty Banty - inspired by @Eantyant

Soundtrack Credits:

Main Menu - FNAF Security Breach Urban Darkness

Extras Menu - Sonic CD Tidal Tempest JP

#fangame #horror #fnaf #survival #arcade #scifi #strategy #pointnclick



teen
Cartoon Violence
Fantasy Violence
Comical Shenanigans

Added DRP (Discord Rich Presence) to Cube's Dark Hours.

that's all that is new with v1.3.3a (visible in-game. It still shows "v1.3.3" online, not sure why)

[Edit: online displays v1.3.3-1]

Here's something that none of you know about: The oldest design of Darkhog! It's...

I was proud of it back then to say the least.

v1.3.0, The Prizes Update, is now out! Here are the changes:

Released one last update (v1.2.3) to “Cube’s Dark Hours”. I don't have anything more planned as of right now, but there is something else coming very soon...

Released v1.2.2 which slightly buffs up the animatronics & I also added an easter egg... :]

v1.2.0 is now out! Here is what's different:

Released a small patch that fixes the broken font & some sound effects.

Version 1.1.0 is now out! Here is what's different:

- Added character-specific Game Over screens

- Added a confirmation propmt for New Game

- Added buttons to set Animatronic AIs in Custom Night (Yes, the assets are from UCN)

- General fixes

5 patches released under 2 hours yesterday... Probably should have playtested more. Sorry for the inconvenience.

If you have any bugs to report, I'll try my best to fix them (This is my first ever game coded using clickteam, I'm still getting used to it)