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What do you think?

I forgot all about this awesome game! How is it going? Cheers for the future!
https://youtu.be/Sh0XPnwRWJk

Gave this old demo a Let's Play - https://www.youtube.com/watch?v=etaRVhS1JXE

"That Dragon, Coal"

There seems to be a glitch where you can fall through the ground

From what I've played of the game, I absolutely love it, and look forward to its release, though I hope it actually comes to pass, at least before I lose interest. The Alpha Demo is ultimately quite short, only amassing to about 15-30 minutes of gameplay. As of now, the last update to the game was 7 months ago. This game has been in the making for nearly 4-5 years, yet very little is available. This is especially odd, considering that when I look at the screenshots, the game looks far further developed than it appears in the game itself, at least with what's available now. I hope that the developers didn't give up on this, because it truly does have potential. It consists of amazing music and art. I've never been that much of a fan of this old style of graphics, though it fits and looks good. I think it also helps that this graphics style is much easier to produce than most indie games now with 3d complex models, so as a result of them not needing to divert as much time to the graphics, the gameplay and story elements are greatly improved. Also, who doesn't like dragons?

Not all fairy tales end happily. A Dragon Named Coal is a dark fairytale with Castlevania: Symphony of the Night style gameplay and branching story mechanics of Dragon Age: Origins. The game is primarily being created by a husband and wife game studio. Currently we're actively developing for Mac, Windows, Linux, and console platforms.

  • Explore a dark fantasy world that reaps what you sow

  • Cleverly composed levels that reward exploration and experimentation

  • Your decisions drastically change how villains and heroes develop

  • Upgrade your skills with a Skyrim style system reworked for metroidvania mechanics

  • Flexible companion system with characters that change based on playstyle

Support

If you want to report a bug with the game please visit our Steam Community page at the link below. If you have feedback you want to share, leave a comment on this page and we'll be sure to read it.

http://steamcommunity.com/groups/a-dragon-named-coal

Storyline

Civil war hollows out a legendary kingdom to a husk of its former glory. In a last effort to save his people a king embarks on one last quest. But a young outcasted dragon named Coal may be able to accomplish what the king’s great armies and sorcerers cannot. For his decisions will echo throughout generations to doom or save everyone.

Gameplay

As Coal you’re put in the shoes of a young dragon who’s been outcasted for his odd obsession with humans. During your adventures you’ll make decisions that dramatically influence characters in the game. Some of these changes are immediate and others can be seen when re-encountering characters (as the game has a time lapse). While adventuring you’ll acquire a legendary sword known as the Soullass. The Soullass, Coal’s scarf, and other equipment can be upgraded from specific materials acquired throughout the environment. Write your dark fairytale, change the world, and explore a world that responds to your decisions.

#gjfest
#rpg



teen
Intense Cartoon Violence
Intense Fantasy Violence
Intense Realistic Violence
Blood and Gore
Alcohol Reference
Drug Reference
Suggestive Themes
Strong Language
Comical Shenanigans

ADNC On Hold

Gavin's Growth

Gavin is another companion who starts as a kid and grows up one of two ways. We wanted both designs to be totally awesome. I went through some really generic blah stuff till I felt the designs clicked into place.

ADNC Art: #TeamCake

Cake is the best. Thing. Ever. Just ask Coal.

New NPC Attack Objects

Evolution of Fray's Design