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What do you think?

Interesting concept! There are quite a few things that need ironing out here and there, like the black boarders when it's zoomed out, and the music reset on the menu. Perhaps the "out of bounds" sound could be a touch quieter too. But other than that, it's cool!

I'd like to see a singleplayer version too, maybe some more powerups.

By the way, your .app doesn't work, I had to unpackage it and run it from the unix file.

BEST...

團隊隊名:等家綺的便當

遊戲名稱:別踩我的線 (Don't Touch My Line!)

遊玩平台:Mac, Windows, Android

遊戲人數:2人以上

遊戲時間:1分鐘左右

開發人數:5

Game Concept:
You control two points: circled and uncircled.
Circled point acts as center of circle. uncircled point will rotate around the circled point.
You can swap these point with a keyboard button.

You can destroy other players with your line of centers via hitting their circled points,
Defeat other players and survive till the end to win!

遊戲玩法:
玩家操作一組點(例如: A,B),初始時會有一點為圓心,一點為旋轉點繞圓心作圓周運動旋轉,兩點中間會有連心線。當玩家按下"?"鍵,圓心會與旋轉點交換。若連心線碰到另一個玩家的圓心,則另外一個玩家死亡。

道具:
伸長,縮短

勝負:
存活到最後的玩家獲勝。

分工:
Laird(企劃,聲效)
Idlenan(企劃,程式)
GMF(企劃,程式)
Cliff Lee(企劃,美術)
ChiaChi(企劃,美術)

#fgj16
#action



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