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What do you think?

it was okay, which i guess means it didn't quite hit the mark. the cubicle part was interesting, and maybe the final part, but curiosity was the only thing that drove me to finish it. the text appearing on the level on certain cues was kinda neat.

i guess it's an experiment, but the sort that really only benefits the developer. an art game that isn't fun or interesting to play doesn't have much impact. overall if i want a poignant videogame interpretation of a bad relationship, i'll stick to Super Mario Bros.

I can't play I'm sorry...

Explore a series of strange and mysterious islands filled with vinettes that represent moments in time that a young couple spent together. "Dreams of how we once were" is a short interactive story that allows you to physically explore a relationship between two people who were probably not meant for each other.
#adventure



teen
Mild Realistic Violence
Mild Language
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