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What do you think?

You've created a very interesting game, good sir, and you're a master of atmosphere. The way the lights on the ship light up the asteroids, the way even informational screens change when power goes out, the music that simultaneously carries emotions of loneliness, adventure, and mystery, all beautiful. The simple yet practical informational screens only give you what you need to know, and their style along with the design of the ship makes the player feel, without the need to tell them, that space travel is new in this game's universe. The rough look of the ship is reminiscent, to some degree, to early cars. It's no futuristic space minivan with the luxuries that come with technology that has existed for over a century. More directly, the ship looks like one of the deep sea vessels used to explore shipwrecks. This communicates a sense of the adventure and the feeling that anything could be beyond the next metaphorical corner. Everything in this game serves the feeling you tried to achieve. In that regard, it is truly a work of art.
The game runs very smoothly. Your commitment to realistic physics (conservation of momentum and whatnot) is refreshing, to say the least. The mechanic that allows collected material to escape the cargo hold is something I don't personally like, but it does add a lot to the game. One thing I believe should be changed is the ending screen. Though the rest of the game runs smoothly, the many light sources can cause lag on less powerful computers. I believe it would be best to instead pre-render the screen in all its detail rather than keeping it updating in real time.
You're don't a great job, my friend; keep it up. I hope to see more of your work in the future.

The year is 2273

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The unexpected discovery of valuable minerals within the rings of Saturn has sparked a thriving space excavation industry. You control an asteroid excavation ship hoping to make it rich out on the rings, but soon you find out that all is not as it appears. Experience a hard sci-fi story backed up with real physics and science.

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Key Features

  • Realistic top-down hard sci-fi space flight experience. Every aspect of gameplay is backed up by real science. Ships fly just as starships should.

  • Jump into action in seconds with autopilot assist or save fuel by manual thruster maneuvers.

  • Detailed ship simulation down to every subsystem - upgrade your ship, fix or even jury-rig broken systems on the fly. Every system failure will impact gameplay - adapt to survive in the hostile environment of space.

  • Discover the mystery of the Rings, or just try to get rich leading your excavation company.

  • Plan your strategy back on Enceladus Prime station. Sell your output, upgrade your ship, hire the crew and manage your company.

Please note: this a pre-release demo. While I'm doing my best to keep the game playable and polished at all times, you can encounter some bugs I did not catch yet.

#2d #topdown #scifi #space #spacesim #realistic



teen
Cartoon Violence
Fantasy Violence

0.63.3 - I find your lack of updates disturbing

Development of every commercial game consists not only of making the game itself, but also many tasks that are not visible to players.

Now time to get actual game update.

0.40.0 released: Market Fluctuations