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looks good let's play it

Stelyvan discovered a terrible curse on Elysys. In five days, the ancient magic will consume her soul. In this limited time, Stelyvan and his allies must travel the world of Dymunia in search of the knowledge to remove her curse. Will you succeed? Her fate is in your hands.

Within the spiral of time, there is only death.

Dymunia is an immersive visual novel (essentially an RPG without combat) with multiple paths. The game contains seven endings, including a perfect one that is tricky to get.

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The amazing music of this game was composed by Adrian von Ziegler and the Fiechters Brothers. The soundtrack of the game can be found in this YouTube playlist:

https://www.youtube.com/watch?v=-laiCZ2fr14&list=PLL6V-K_k6mqqp7D7J4boYJeH7dcvXwNyI

 

You can support the artists on their respective Bandcamp pages:

Adrian von Ziegler: https://adrianvonziegler.bandcamp.com/

Fiechters Brothers: https://dbfiechter.bandcamp.com/

#mystery #visualnovel



teen
Mild Cartoon Violence
Mild Fantasy Violence
Animated Bloodshed
Alcohol Reference

Version 1.2.0

This update fixes the following:

-Reworked Nohorth Castle bridge area to make the path more obvious.

-Fixed a bug with the inventory and question menu.

-Reworked Upirkly Castle maps to improve the brightness.

-Improved some chatheads.

Version 1.1.0

This update fixes the following:

-Fixed minor graphical glitches

-Fixed various typos in French and English dialogue.

-Fixed a major glitch with the world map.

-Changed the "Options" label to "Language" in the title screen.