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What do you think?

good job

Incredibly well made! It has a good length, and the idea of using various weapons to combat the slime menace is fun.

Here are my positives:

  • GJAPI Support

  • Variety in Weapons

  • Variety in Level Design

  • A Weekly Challenge Mode

  • A Boss Battle

  • Gold Gun

ECARC (Exploding Cannonballs and Ricocheting Chakrams) is a 2D Physics-based game. Your objective is to kill all the enemies in each level with 7 (with more to come) weapons. Use physic rules to your advantage!

This game has full GameJolt API Integration.

HTML5 EDITION:
The HTML5 Edition is a toned down version of ECARC. To get the full feeling of the game, try the Windows version. HTML5 Edition is currently outdated, but I'm working on the update.

CONTROLS:
LMB: Shoot
Numbers (1-5): Switch Weapons
R: Restart the current level
F: Load last Checkpoint
SPACE or Q: Cycle through all Weapons
G: Activate GameJolt API/Login
H: Submit GameJolt score
TAB: Commandier

ECARC COMMANDIER:
You've all probably played Source Engine games (and a lot of other games have this too). The Commandier is just another Console/Codebox system you can use to modify the gameplay, cheat etc. Check out the 'commandier.txt' file in the download package for more info.

ECARC is also available on GameMaker: Studio's Steam Workshop and IndieDB.
#shooter



all-ages
Mild Cartoon Violence

Goodbye *NOT*, ECARC

ECARC Update: 0.5.9

ECARC Update: 0.5.8-1 - Introducing the HTML5 Edition

ECARC Update: 0.5.8 - Week 3

ECARC Update: 0.5.7 - Achievements Update

ECARC Patch: 0.5.6-1

ECARC Update: 0.5.6 - Menu Overhaul Update

ECARC Alpha Patch: 0.5.5-1

Iā€™ve released a new patch which fixes a bunch of bugs related to GameJolt API Integration and adds a new Trophy: the ā€œMaster Trophyā€.