views
25
likes
2

Comments

What do you think?
No comments yet.

Empire Management is a lightweight, tile-based, real-time resource management game where you control and buy tiles and build buildings on those tiles. I am currently working on an army system and enemy combat so you can do more with your resources.

The main appeal of the game is that it's coded entirely from scratch, AKA I didn't use any game engines.

Controls:

WASD to move camera

Shift to slow down movement

R to reset camera

Left Click on an object to bring up actions screen

ESC to de-select an object

#retro #rts #strategy



all-ages

Version 2.0.0:

Rewrote a lot of code dealing with click logic; more events, less confusion.

Added armies, which can move around

Added coordinate objects which guide army movements

Costs temporarily disabled (for debugging purposes)!!!

Working on an army system, should be out in a few days or so.

Version 1.1.0:

Added scaling costs for buying tiles; now your first tile costs 50 of each resource, and it increases by 50 every time you buy a tile.

Version 1.0.1:

Moved coordinate updates to main thread (which also draws the map) so there aren't any weird visual glitches.