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Comments (4)

What do you think?

Nice game
One suggestion, a small radar, map or just an arrow pointing you into the direction you should move will make it more fun (it is a bit frustratting not knowing where to go)

Two important (and easy to fix) issues in this game:
Platforms are hard to see, as they are white and so is the bg. It seems you're going for the minimalistic approach, but a difference between platforms and backgrounds is a must.

The other thing is the camera. It works pretty well, starting moving only when the player offsets a certain "invisible box" bounds. But when the camera moves, it does so in a clunky fashion. I suggest smoothing the movement using an AnimationCurve, or just a simple Lerp function. The game will look much better!

On the other hand, the graphics are really cool, keeping a solid style. And there are a lots of them! Streetlights, a gas station, fishes, birds... The main character animation is pretty good too, and I liked the UI for the countdown and hostages.

The music is great, it really fits the theme and the countdown. The fx sounds are so-so, you don't have any sound feedback for landing, getting bounced off a car etc, but it's a jam game, so its understandable.

Overall, a pretty good game, I kept going for targets until I realized you couldn't beat the game, so I played for a good time. Nice job team!

superman with sonic's bouncers jeje

The music was great and the art style fit the game well, my only complaint is that the controls were a little spotty.

You're the errand for the police during the negotiation to save the hostages at the local bank. You have to go get the stuff they're asking for before they kill the hostages!

Use the arrow keys to move around and spacebar to jump.

This game was made in less than 48 hours during the #GeneraGameJam
#platformer



all-ages
Mild Cartoon Violence
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