Comments (26)
i fannaly got it working and i have to say its amazing and i love it
Excelente juego, me gustĆ³ bastante, simple pero divertido, quisiera sugerir una opciĆ³n para que se pudiera jugar en espaƱol. SerĆa genial hacer una continuaciĆ³n, o expansiĆ³n del universo de Errevale fall, pues tiene un gran potencial narrativo.
Excellent game, I liked it a lot, simple but fun, I would like to suggest an option so that it can be played in Spanish. It would be great to do a continuation, or expansion of the Errevale fall universe, as it has great narrative potential.
The Morierty route ending is bugged, after the talk there are no ending scene just black screen. Also the Memory in title screen changes everytime when load a file, and I think it shouldn't be happening.
I finished the game without completing a single quest, I felt like I was lost all the time and somehow managed to beat the game xD.
If you'd like to translate your game to Spanish let me know, I'd like to help while also gain some experience in the translation field tho.
Ok, first of all, great game, i really liked the mechanic of "stand alone" (with a little help of course) and i will keep looking forward to this proyect, just a thing, there a trouble with the recent version that sometimes the game freezes, take a look on that and thats all, REALLY great game. (at least for me)
Errevale Fall is a visual novel-RPG hybrid following the story of monster hunter Leiana Fenrisbane who finds her way into the miserable town of Errevale in mid-autumn. There she becomes involved in the conflict between Lady Helena von Erre the ill-favored daughter of the Baron and the wealthy tradesman Moriarty Kinsley who the townsfolk lauded. Accompanied by the pixie Rosethorn, Leiana begins to unravel the tales of the ghost town as it deteriorated, all while a familiar sinister force lurked within the shadows.
The game takes inspiration from RPGs by using features such as:
A solo protagonist instead of the classic party of four in RPGs
Assist mechanic during combat for damage, recovery, or general support.
An arsenal of abilities in your favor - utilize gunfire, martial arts and magic to defeat foes
Crafting mechanic for items in the form of alchemy
An affinity system which boosts certain abilities the more you use them
And from VNs as well, boasting features like:
A gallery system called "Memories" with up to 24 scenes and bonus lore to discover
Expressive character busts during main dialogues
Up to four alternate endings depending on your interactions with important characters
Estimated gameplay length: 90 minutes +
(May be a lot longer for a complete playthrough)
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Story and Art - Marckel
Coding and Additional Art - Reim Harbert (https://rpgmaker.net/users/CrazyBabi/)
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Instructions:
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Arrow Keys/Left Mouse Button to move
Mouse Wheel/Arrow Keys to scroll through lists
Z/Space/Enter/Left Mouse Button to interact (some screens may need to be clicked twice)
X/Esc/Right Mouse Button to open the menu (pause, inventory, etc.)
Hold Z to fast forward scenes
Shift to dash