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Game Soundtrack
Description:
Eternal Death is a turn-based rogue-like game.
Your objective is to reach the Gem, a mineral that holds a source of immense power.
Dungeons are full of obstacles: face or bypass enemies to continue and find helpful items to improve your statistics.
Watch out for the dangers of environment!
UPDATE 5
Fixed bugs.
Balanced difficulty.
UPDATE 4
Enhanced RNG and added "Light Chest".
Larger inventory.
Adjusted some objects effects.
Added EXP particles.
Now random objects and opening chests gives EXP.
Enhanced other stuff.
UPDATE 3
Fixed "Script" crash.
Added Keyboard movement.
Fixed other bugs.
Changed effect of "Mine?".
UPDATE 2
Medals revisited.
Save system revisited.
Vampire statements now steal half damaged HP instead full damaged HP.
Changed effects of: potions, "Slab", "Jar Of Unknown" and "Millennial Green Stone"
Enhanced other stuff.
UPDATE 1
Smaller dungeon generation for fix lag, make it more balanced and less boring.
Fixed "Inventory Changer" crash.
Fire statement now damage randomly from 1 to 3 HP.
Changed "Books Of Death" and "Quartz" effects.
You can log-in to NG whenever you want: unlocked medals in-game can be unlocked by clicking it in Encyclopedia.
Enhanced other stuff.
Note:
This game was a pretext to learn JavaScript.
Written in pure JS, CSS and HTML5, no engine or framework used (which results in a bad optimization, sorry for this).
If the game runs slow, try to close and re-open browser (I suggest Opera).
I also thank PlugsAndNeedles for helping me to test it.
Feel free to comment, vote and / or report any bug.
#roguelike #pointnclick #rpg #strategy #pixelart #permadeath