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What do you think?

you.....you made a fnaf fangame in vx ace...? how...

The ideas you stol- i mean borrowed from Simone will be epic ngl

this goes hard

aye how do i play the game it says RGPVX ACE RTP is required I'm not sure what to do

about.png

This is a "port" of Five Nights at Nintendo Land from Clickteam Fusion to RPG Maker VX Ace.

It includes all the content from the original game, a custom night, an extras menu and improved character mechanics and graphics, all done mostly on a vanilla RPG Maker VX Ace, with very few scripts being used (all for minor features and improvements) and few compromises made.

synopsis.png

Back in the day when Nintendo was working on game developing, they decided to open up a entertainment theatre, it went decent for the first few years but the suits they used for the mascots got...

Old.

They tried rebuilding them and well... That didn't quite work out. The building shortly closed after never to be opened again.

As the years gone on people forgot about the place... But the locals near the old building started making complaints about a unsettling feeling around the building, shortly after claiming that the place is haunted...

Nintendo didn't to want anything to do with this, so they built in some cameras and a almost working security office.

This is where you come in.

credits.png

@NintendolandPikachu - Remake developer.

@Frostys - Creator of Five Nights at Nintendo Land.

@TrueCobalion - Inspiration for this remake.

@Simone_CM - Ideas I stole from :) and beta testing.

@JCCO2468 - Beta testing.

@VodkaBanana - Beta testing.

@Kry - Beta testing.

@thatdoggocalledray - Beta testing.

tags.png

#fnaf #fnanl #fangame #horror #mario #pokemon #kirby #sonic #nintendo #sega



teen
Intense Cartoon Violence

Version 2.5.8 is out!

Read article for the differences.

How many of you knew about the additional mechanics like Pikachu's crying every time he moves, the brightness slowing down Meta Knight and Sonic's red herrings?

  12 votes Voting finished

Another very quick and small update because I found some more bugs and errors lol

Just had to put out another extremely minor update as I found out when audio is first loaded the game slows down slightly, so I made audio preload as well.

Also Pikachu and MK's AI was slightly increased in Nights 1 and 2 and a brightness bug was fixed.

Update 2.5 is out!

This isn't a very big update but it makes some great improvements to the game.

Are there any issues you have, encountered any bugs or have any suggestions for a new update?

I wonder if anyone has beaten max mode yet.

I'm not the kind of guy who cares that much about fame and shit but it is pretty disappointing to see how very very few people played 2.0 tbqh, specially compared to 1.0, which is an infinitely worse game.

Yep, the 2.0 is out. Enjoy!

While the update is being tested and given the final touches, here are some screenshots of the 2.0!