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Friday Night Funkin Sharp Engine


Yes, the name is a music joke and a programming joke at the same time.

No, I won't change it.

DISCORD SERVER

GUILDED

The actually important shits

What's FNF♯?

FNF♯ is the spiritual successor to UFNF and NUFNF however if you prefer NUFNF i recommend checking out Sublime Engine by @SpunBlue which runs on the NUFNF codebase.

What makes it better than (N)UFNF?

The Input system for the most part. FNF♯'s input system is distance-based, which means it calculates your rating based on the distance from the notes to the strumline in pixels while most other input systems are based on the timing of the song. Also, unlike (N)UFNF, FNF♯ is cross-platform being available for Windows, Mac, and Linux.

Who's working on FNF♯?

Check Credits/Shoutouts section.

Previews

FNF# Gameplay Video

IF YOU MAKE A MOD AND DISTRIBUTE A MODIFIED / RECOMPILED VERSION, YOU MUST OPEN SOURCE YOUR MOD AS WELL

Credits / shoutouts

- thepercentageguy - Main Developer

- SpunBlue - MacOS and Windows builds

- Trigger - Logo

This engine was made with love to the original game and it's devs.

Resources

PhantomMuff font by Cracsthor

Tags

#fnf #other



teen
Suggestive Themes

new updates in the works, meanwhile, teaser

Ok just to have said this; I will not add support for Pixel-Weeks. I absolutely despise the way Week 6 is handled in the base engine and i don't want anything to do with that. If you want a pixel week, scale up the sprites.

1.4.0!

1.4.0 is in it's final stages, pre-release later today

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you can slow shit down now (and speed it up too)

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charter things

reiterating cause people aparantly don't know.

you can go back to the old score text in the optione menu

1.3.1-SC559

just found out 1.3.0 is fucked. deploying a patch rn