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Hello there. This little project i made is not to be considered a full game, but just something what i did out of boredom. It turned out to be playable (and enjoyable?), so i decided to upload it here.
This game has 9 enemies and 3 bosses, 6 "artifacts" found from time to time and a little move list that you use to fight the foes in turn based combat. So it might be not bad for a couple of minutes gameplay.
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Game itself has bad time explaining few game mechanics, so i will try explaining it as simple as it is.
Hull is overall character's health, sharing through every fight. You can see only its approximate value.
Aritifical Nerves, or A-Nerves, is character's health shown during battles. It recovers after each fight unlike hull.
Reaching 0 for any of those values kills the hero.
During fight you can use not only mouse but also 1-4 key numbers to select a move, aka commandment.
Fourth button in fight switches between "Offense", "Defense" and a special move row - "Overclock". Those moves dont use any act and each can be used only once per battle.
If you analyzed the enemy with Measure Flare or Deep Anylisis, right clicking on them allows you to see an entry about them.
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All the code and "writings" are done by myself.
Huge thanks to my friends for making all the drawings for this game as well as editing texts and testing the game.
Font used: Victor Mono SemiBold
Musics used:
Intro, ending, game over (yeah all the same, lame i know) music:
"Dark Time" by Fesliyan Studios
First two bosses music:
"Titan Revenge" by David Fesliyan
Third (final) boss music:
"The Final" by David Fesliyan
All those soundtracks can be found on: https://www.fesliyanstudios.com/
Background/Regular fights music "Forsaken - [Dark Ambient]" by Myuu: https://soundcloud.com/myuu/msp-1forsaken
Sound effects are taken from:
https://www.fesliyanstudios.com/royalty-free-sound-effects-download
https://www.sounds-resource.com/pc_computer/undertale/sound/6275/
#turnbased #firstgame