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Comments (22)

What do you think?

Good looking game with a consistent mood.
The game feel for the attack and the wall jump is a bit off (maybe missing some more visual feedback for the wall jump and some sfx).
The game over state is a bit rough with no audio cue, control stuck for a while, I felt like the game crashed on me.

I love the artwork and character design. Very cool post processing for blending the game graphics over the GameBoy backdrop, along with the screen-door effect, and the defused drop shadow layer for the pixels. It looks really convincing. :)

With a video delay layer, you could even simulate ghosting. :D

Anyway, awesome work!

Love thegraphics! I included it in part 15 of my GameBoy Jam compilation video series :) http://youtu.be/dc6wOIJHHqo

Great little game, wall jumps and parallax scrolling for the Gameboy, I like it !! Maybe sound effects could add a bit to the experience though. Nice music Dorian btw!! :)

Great graphics, but gameplay is a bit... meh. The boss can be destroyed just by jumping and getting behind him, and then mashing the attack button. Just a bit too easy and short. The frame and sound really gets the gameboy feeling, which is something nice ^_^

Furbrawl is an action-platformer where you play as Fury, a ferret warrior against the evil General Meow.

Done during #gbjam3

Credits:

  • Lead Design: Elias Farhan

  • Programming: Hamza "Tenchi" Haiken

  • Artist: Josh Grilli

  • Artist: Austin Lewis

  • Music: Dorian SRed

#platformer



all-ages
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