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Great game!

You are one day old. You have no memory of the past. You have no foresight of the future. The gods made you to do their bidding. They require sacrifice

You control a Wraith sent to the idyllic land who must learn the rules of the world on his own. Powerless to affect the material realm, you must find arcane words to command and grow your minions, gather various objects and discover their use. The Krewski god demands sacrifice - but of what kind? And how will you appease them?

Release Date: August 13, 2016


GATHER is an Design Experiment, a small free game focusing on just a few core mechanics and polishing them. My goal is to test my ideas, get feedback and learn what gamers like or don't.

This is my second free game on GameJolt, and fourth I will be releasing. Curious about my other titles? Check them out on Steam:

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You are an agent of death sent to a charity gala in a conflict torn nation who must take one life before the end of the evening. Can your meddling change the future of the country?

http://store.steampowered.com/app/263140/

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Comrade, Listen! The Glorious Commonwealth’s first Airship has been sabotaged! Uncover what the passengers are hiding and write the grisly conclusion. Open-ended who-done-it mystery where others may suspect YOU if you’re not careful! Dziękujemy!

http://store.steampowered.com/app/424640
#arcade



all-ages
Mild Cartoon Violence

What I learned from my 2nd game design experiment: GATHER

GATHER Credits

GATHER is Released! Play Now!

Testing underway!

QUESTION: Hunger mechanic for minions in a small resource gathering game?