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Comments (10)

What do you think?

Very cool man!!! I'm dreaming creating somethink this game in JAVA.

It's too slow paced for me. I like some of the enemy types but it's just not very exciting. The bullets don't have any sound effects when they are shot or when they hit. The enemies don't flash when they are hurt. This gives the impression that the player's weapons are not doing any damage.

The player death is abrupt too and I accidentally restart the game because the fire key is the same key that controls the menu. I like the theme you have and I want to play more to see it all. It's just that these issues really prevent me from enjoying it. It shouldn't feel like a chore to have to play the game :/

You should wrap your game in an EXE file with Launch4J or something like it. It's not very obvious to non-programmers that BAT and JAR files are launchable. You probably want to mention somewhere that you have to have java installed in order to play it. Further, you'll want to make an SH file for Linux players and a Mac .app for Mac users. JarSplice can do this for you. Let me know if you need some support for that. It's great to see other java developers here!

This looks like my kind of game! :D

Great game, really difficult. I like how the powerups change the look of your ship, boss battles are challenging and the variety of enemies is good. Love the music!

I can question: How Libraries you using for this game, or it just maked on just API Java?
P.s. Sorry for bad English, I'm from Russia

Summary

Play a game inspired by old school ship games, with some details taken from current bullet hells and roguelike games. Get all the power ups, beat the game, and set the new Highscore!
Originally developed for ImpulsaGames's Jam #ig2a43

Gameplay

Animated gameplay in these links!
http://bit.ly/1IaflBy
http://bit.ly/1KAfUe0
http://bit.ly/1goT4t7
http://bit.ly/1LZ03Gf

Controls

Gideon can be played with a controller (Xbox 360 tested), using A as the action button.
With keyboard, use the directional keys for movement and Spacebar as action.

Credits.

Game By

Huskyto
Omar Carrillo
Venusiana

Story Board

Omar Carrillo
Huskyto

Programming

Huskyto

Graphics

Venusiana

Special Effects

Huskyto

Music

Omar Carrillo

Localization

Huskyto
#action



all-ages
Mild Fantasy Violence
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