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What do you think?

autism be damned my boy can work a grill B))))

A Friday Night Funkin' mod based on the Mongolian Grill series! (aka scuffed fnaf except everything is named after food and also the series has literally no actual relation to fnaf outside of the characters)

Follow the D&D Club as they assault people through the power of music and violence in this shoddily put together mod!

  • 7 weeks + 2 bonus weeks!

  • 8 bonus songs!

  • Animated characters made by someone who doesn't know how to animate!

  • Cutscenes animated by someone who doesn't know how to animate!

  • Difficulties with different vocals and too much spam!


Developed by: TheFuriousLucario

Music by: TheFuriousLucario and @Namless-FormalyLilramen13


#fnf #fangame #fnaf



teen
Drug Reference
Language
Crass Humor
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Progress on the game is continuing fairly smoothly!

Though, there's still... about 20 more cutscenes to make, background assets to model, some songs to update and chart, and a bunch of other things that'll make the game take a while longer to be finished.

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There's a sneak peak for Koopa's final song in the new announcement video on the Ooglee Mongolian Grill Channel…

Full video: https://youtu.be/PF7AUMeIoHE?feature=shared

six year anniversary announcement
we haven't uploaded a single thing this year lmao
https://www.youtube.com/watch?v=PF7AUMeIoHE
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Guess what! We're adding "proper" cutscenes into the game! You know what that means, the game's gonna be heavily delayed for this!

(note the quotations around proper because i don't actually know how to animate)

(also the background is a placeholder)

I am happy to announce that with the completion of the SpamHell for Cottage Cheese's final song, every single story mode song's Normal and SpamHell difficulties are now complete.

(there's still a lot that isn't done yet tho, so release is still far away)

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If you thought Alive was gonna be hard, then Alive SpamHell will really knock your socks off. Wait, does anyone even wear socks in this game?

Anyways, that's all the songs we'll be showing before the mod releases... Sometime. In the future.

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