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Comments (2)

What do you think?

A decent effort, however I have some criticisms:

  1. Vibrating through objects. If you're using a RigidBody to handle wall collision, then this can be fixed by making the movement apply forces to the rb rather than applying the deltas directly to transform.position, if you're using a custom solution then check for walls in the _intended_ space for the next move before making the move to avoid a double-frame move which is what creates the vibrating effect. This kind of thing really should be fixed *before* a public release.

  2. The weapons feel underwhelming in general, better sounds and animations would go a long way here, I suggest adding pain sounds for the enemies first, to give an audio cue for when they've been hit.

  3. There are multiple grammatical errors in the introduction screen, a little proof reading and editing from someone with English as their first language would go a long way.

  4. Not really a criticism but more of a suggestion, the raycaster-type renderer was outmoded by Doom for a reason, no matter what you do all you can create with a single-floor system are mazes that all look and play the same, I'd suggest switching to an emulated Doom look, so you can at least build more interesting levels.

Game Soundtrack

1 song

Hades | Main Theme
 

Hades is an action- "doom-like"-shooter where you are mercenary and you enter a space-station filled with robot-soldiers to destroy them all.


  • Enter into the hostile space station Hades and destroy it from the inside!

  • Battle against hords of enemies in a ferocious ranged combat!

  • Use different weapons and steal enemy secret tech!


#shooter #doom #doomlike #retro #hades #crashedgames #wolfenstein #scifi #arcade


Music



mature
Cartoon Violence
Fantasy Violence

You can follow me at my Instagram page for more info about Hades: @crashedgamesdev

Hades is coming up the 11 - 7 - 2019!