Comments (2)
Uh-oh, I'm getting this error when the game loads. Try checking your editor for compiler errors.
great!! :D
A short demo of a movement system I've been working on for a hypothetical First-Person Character Action 'Hyper Shooting' game.
Disclaimer
Chrome dropped support for the NPAPI-based Unity Web Player, so I've had to opt for the WebGL one instead. It's still beta, so certain things are imperfect. The mouse is choppy in Chrome and will sometimes jump randomly. Also, you may have to click on the white border around the player in order for keyboard input to register.
Actions
Run - WASD
Look - Mouse
Jump - Spacebar
Dash - Left Shift
Double-Jump - Jump while airborne
Mantle Over - Dash forward into an obstacle
Wall Run - Dash into a wall / Hold Dash while Jumping toward a wall
Wall Slide - Hold Dash while Falling toward a wall
Wall Sprint - Dash while Wall Running
Wall Jump - Jump while Wall Running
#shooter