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Good luck with the next version. I know how it is, after you've made a game, and you think to yourself you could make a new and improved version with the things you've learned developing the first game.

A 2D zombie survival game set in Alaska and started by Jayjay & Bioked in December 2010. More details on our website!

Arcade mode: You play as a lone survivor who tries to survive wave after wave of the undead shambling towards you while earning points to buy better weapons and build better defences. There may even be a few helpful powerups to aid you along the way.

Campaign mode: More details coming soon.

Small current feature overview:

-Maps entirely customizable from their [mapname].iam file in notepad

-Most graphics can be edited

-Custom characters

-Custom music playlist (mp3 and module xm/it/etc files)

This game uses either the keyboard and mouse, or an xbox controller:

Keyboard/mouse controls:


W,A,S,D - Move
Mouse - Aim/Select item to buy at vending machine
Left click - Shoot/Purchase vending machine item
Right click - Throw grenade, proportional to mouse distance from player
Shift - Sprint
Control - Pick up or place a barricade
Spacebar - Melee
Tab - Toggle slow-mo (if unlocked)
E - Buy weapon at shop/Build barricade at workbench/Open vending machine view
R - Repair barricade/Add materials to workbench
Q - Switch between pistol and primary weapon
F - Throw a flare, proportional to mouse distance from player
M - Change song (when playing custom music)
Escape - Pause game/Exit vending machine
Ctrl + Y - Quit to title (while paused)

Xbox controls:


Left thumbstick - Move
Right thumbstick - Aim/Select item at vending machine
Left trigger - Sprint
Right trigger - Shoot
Left bumper - Melee
Right bumper - Throw grenade, right thumbstick controls strength
A - Pick up or place a barricade/Purchase vending machine item/Start game at menu
X - Buy weapon at shop/build barricade at workbench/open vending machine view
B - Repair barricade/Add materials to workbench/Exit vending machine
Y - Switch between pistol and primary weapon/Switch control mode at menu
Dpad down - Throw a flare, right thumbstick controls strength
Dpad up- Change song (when playing custom music)
Start - Pause game/Skip intros/Exit vending machine
Back - Slow-mo (if unlocked)/Quit to title (while paused)

As always, check Readme.txt for more information and FAQ's/licensing.

Want to edit the game files? Drag Game.dcd and Map.iam into notepad, or download the source to the Alpha!

Current Alpha verison open sourced while we make a new engine!
#action



teen
Cartoon Violence
Fantasy Violence
Mild Realistic Violence
Blood and Gore
Comical Shenanigans

Probably (Definitely) not PayPal

Construct Game Development Beginners Guide

Delays oh yay!

Well, due to things getting pretty hectic, it looks like I won’t have much time for the game for the next couple months =/ Still, we won’t take as long as Duke Nukem Forever did ;]

Things are happening!

We promise.

In all seriousness though, we’ve created a Facebook page and Alpha testing is underway.

Bioked has also snuck some game material onto his Twitter background so go and check it out!

Welcome

Watch this space for some more information on I Had Hope, an upcoming game by Jayjay and Bioked.