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Comments (30)

What do you think?

This was surprisingly fun! The successively smaller screen and longer input delay do a good job of increasing the difficulty and tension.

It does seem like the breakout "game" itself didn't add much. i.e: I don't know that Infinity breakout would be better than an Infinity platformer or something else.

Really interesting concept! I love how it kinda plays with the magic circle and makes the player feel actually engaged in the game. Super experimental, and very "Nuovo".

Good luck in the jam. You should check out my game if you get a chance (http://gamejolt.com/games/retrostasis/124706)

Very interesting gameplay, although I'd like to see a version with a keyboard. But the mouse delay was fun. Plus, the breakout with shooting as subject was a very nicel idea! (just for the record, if you Alt+Enter in-game you end up with fullscreen anyway, you don't see the guy and the computer. I had to reset the game for going back to normal)

And I need to add: It was nice not to keep the guy static. You can see him moving the mouse, clicking and breathing. I liked it!

Great game! Love the idea. Maybe add more levels but great base game.

Liked the idea of totally redefining a game.. Mouse control really gets harder as the level progresses... Played, rated, voted :)

Here's my entry for the jam http://gamejolt.com/games/two-archers/124074

A game about playing game.
Entry for #gjgdcjam

Controls:
Mouse movement
Mouse left button

How to play:
Move mouse the catch the ball
Press left mouse button to shoot bullet when yellow
(Touching the ball will make the paddle yellow, but you can only shoot once)
Destory all blocks to win

Note:
You do need a large display to play the game properly.
Levels beyond level 8 is repeatitve.
Please use WIDE screen resolutions
#arcade



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Infinity Post Mortem

Mac Version and Timelapse Video Added

Just uploaded mac version and timelapse video.