Comments (107)
Guys stop to tell forced him if he don't want finish it.
game was so insane it got cancelled
Guys, stop torturing him. He doesn't want to finish it and DOT. End of story.
its sad that this was cancelled this looked like it could have been a great game
Guys, please, stop bullying, harrasing, disrespecting and TORTURING HIM!!!!!!! He doesn't wanna finish it and NOPE. End of story.
The canceled successor to the ever so popular game Insanity.
Important Notice: The game is far from playable, the cameras that do work don't display if an animatronic is in them (except one) and Fredbear is the only character that can actually attack, this upload is more of a gift to all the fans who were promised everything under the sun but got nothing, I plan on distributing every canceled game that I worked on (of course with a tad of polish) to compensate for the disappointment many fans had to endure.
I tried to include everything that was ready at the date the game was canceled even if the new use for the asset is as far from the original use as it could be.
Credits
Michael_V | Models
Blackout | Game Design, Story
Salvage | Programming
Ferguson the Shuffler | OST & Sounds
Check out the original game.
For anyone interested, here are the originally proposed mechanics and how they would've worked in a full game:
Fredbear & Springbonnie
Fredbear and Springbonnie basicly work the same. After moving trough the map normally, Springbonnie runs across your window and then peaks in trough the door, which is when you need to activate the jammer signal to scare them away. When the jammer is on, it drains the jammer battery. It also makes the lights flicker. When the jammer was on long enough, Springbonnie gets back away trough the door and teleports back to the showstage. Fredbear doesn't peak in the doorway, but he runs across the window. When he's on the other side, you need to quickly use the jammer. You than see him running back to where he came from in the office and he then goes back to the stage. Fredbear can also peak in trough the vents.
Dark Fredbear & Dark Springbonnie
These characters show a ghostly behavior. When you hear a dark laugh, you quickly need to go to the jammer, since Dark Fredbear will run across the window soon. He works the same as Fredbear when entering the office, but he runs slower and comes outta nowhere. If you see an hallucination flashing infront of you (empty animatronic heads), he is soon to peak in trough the door, like normal Springbonnie. Then you need to jam him.
Freddy, Bonnie, Chica & Foxy
If eyes dissapear from cam 8, one of these will soon attack. Bonnie and Chica just work like Springbonnie, while Freddy is different. Freddy only quickly peaks into the hallway from the right. You then need to activate the Jammer, or he will kill you. Foxy charges in from the vent, and only gives you small time to react, making him the hardest.
Fantasy Violence
Realistic Violence