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Just a Robot is an action RPG in early development.

Setting

The moons of Jupiter, and other places in the solar system, in a future where sentient robots struggle for survival in a world that sees them as interchangeable and replaceable components.

Plot

You play as a mercenary reassembled from damaged and discarded components by a not entirely selfless benefactor. You must choose your own path through a world filled with ruthless warlords, thieves, powerful corporations, fanatical religious groups, and a mysterious insurrectionary group known as the RUST, who will all want to use you for their own ends.

Gameplay

A goal I have for this game is to have the combat feel symmetrical. That is, I want the enemies to have weapons and abilities on a similar level to the player, more or less, and to use them in a plausible manner. Currently I'm thinking to achieve this through 2D cover based shooter combat, but if that is not working out in prototypes I may switch to some other type of combat system.

Aside from the combat, I expect the game to feature a variety of upgradeable weapons and defensive systems, a number of planets, asteroids, ships and space stations to explore, and a wide variety of mission types.

Prototype

The downloadable prototype demonstrates the basic combat mechanics as they currently stand, but not a lot else about the game. There is no end-game, just waves of enemies to provide an opportunity to see what the combat is about.

Controls are WASD to move - hold right mouse button to aim, which slows your movement, and left mouse to fire while aiming.

Please leave feedback if you have any, and follow me here or on twitter for further updates and prototypes as development progresses.

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#rpg



teen
Fantasy Violence

Another Change in Art Direction

New Concept Art

Plans for next Just a Robot prototype

Minor update with display resolution fixes