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What do you think?

Personally I love it, but the dialogues should really be polished more. There are not only typos, but also some words are... unusual for a game character. The whole "venting" and "literally" thing as example isn't usual for a character like this.

The Papyrus and Sans fights are solid for the most part, but the Asgore fight could use some work.

The tridents in some attacks spawn way too quickly (aka poor telegraphing). The same issue applies to the tridents in the menu, which should give you more time to react to.

On top of that, the trident has a bigger hitbox than it should. You barely touch it and get hit

And to be honest, it feels like way more effort went into the Sans fight compared to the other fights.

SAID YOU'D KEEP ME SAFE, NOW YOUR TEARING ME DOWN!!

LET ME BE PACIFIST AHHHHHHHHHH

Normally I would say that I don't like Dusttrust, but holy hell, no take impressed me as much as this one, and I would like to do an analysis and criticism about this fangame. If you don't want to read everything, I'll be brief and give my rating: 8/10.


The game itself:

Great that you created a scary and threatening atmosphere like Dusttale should be, Papyrus fit his role very impressively, however, some observations should be made. Although Papyrus exudes a ominous vibe, the use of a single sprite from the beginning to the end proves that this vibe that should last every time he appears is very precarious and does not last long, yet, the lack of a happy soundtrack and some changes to his expressions make up for this mistake somewhat, so I consider this a W.

Sans showing instability in his emotions during his battle and (spoilers) a suicide at the end shows what LOVE can do to someone, that's a good story that gives you goosebumps. It was not well explained who the narrator would be in the introduction (at least in my opinion), I believe it is Sans, but it should be a point that should be analyzed.


Swaps:

I don't know if there's any reason for Flowey to continue with his role during the game, discarding this fact, it's intriguing the way he participates, his dialogues, etc., it's a very "friendly" assistance, heh.


History:

The focus on the scary instead of the beauty is very good, Sans' battle is very creative for a single phase (as it should be, too), and the schizophrenia in both parts, everything contributes to making the story captivating.

The Asgore encounter is quite fascinating, I liked that you used the slowed + reverb version of ASGORE, however, there are also things that bothers me. The dialogues that match Asgore's frustration don't match the expression he uses, it seems like he's more of a psychopath than mentally exhausted, I also don't believe that Asgore is so careless as to let Papyrus hit him and then think that it was the human who did that blow, but I believe that this is for the purpose of story proceeding.


In short, a great Dusttrust that I believe can make good changes, I believe that based on the other analyses, you know what needs to be improved, but then, kudos to you, you did a good job.

Game Soundtrack

1 song

Homicidal Lunacy III
 

DISCLAIMER !! IN NO WAY SHAPE OR FORM IS THIS CANNON. THIS IS MY OWN TAKE ON THE THREE AU'S UNDERSWAP, DUSTSWAP AND DUSTTRUST !!

Howdy! And welcome to the Dustswap: Dusttrust game!

This is a FULL 2 phase'd Dusttrust game with 3 diffrent encounters!

fair warning: FLASHING LIGHTS AND SOME POSSIBLY DISTURBING TOPICS ARE PRESENT IN THIS GAME SUCH AS DEPRESSION AND MENTAL ILLNESS

The premise of Dustswap is Papyrus goes around killing monsters.

The premise of Dusttrust is that Sans kills papyrus halfway through Papyrus' killing spree.

This game is a combination of BOTH au's!

Credits are IN GAME for EVERYTHING

Thanks to my friends and supporters for getting me this far!

Without you this wouldn't be possible!

Hope you enjoy this passion project of mine!

And always remember to stay DETERMINED despite the odds!

bahaha.jpg

#dustswap #dusttrust #undertale #fangame



teen

Update 1.0.4

-Fixed a few bugs

-Credited The Dusttrust Era PROPERLY (since sawsk dosent wanna be credited)

-Added necessary QK credit (i seriously dont know how i forgot to credit them )

Thank you so much to everyone whos show support to this game!

I really didnt expect much out of this tbh

Who knows?

Maybe ill make a prequel game-

Update 1.0.3

-Change a very out of contextable line in the intro to something much better (thank you quin for providing a replacement)

-Made a secret menu dialog RED

-Made the soul teleport correctly when blue at the Chara part of the sans encounter

Update 1.0.1

-Items now restore after death (idk how this bug got into the game)

-Fixed a bug in the hotel where you could go out of bounds

btw for you sweaty no hitters out there or for people who just want extra content theres a NO HIT mode that MAY or MAY NOT have new extra dialog and interactions.

just saying!!!!

Dustswap: Dusttrust - FULL GAME RELEASE
This has been a passion project of mine for about 3 months.I've been working on and off on this and I really hope you'll enjoy this game I've made!gamejolt: ...
https://www.youtube.com/watch?v=NUy1zYgUL9Q

ONLY 45 MINUTES AWAY!

GET READY!

i decided to move the premire and released time earlier.

SO THERES 4 HOURS LEFT BEFORE RELEASE/PREMIRE!

https://www.youtube.com/watch?v=NUy1zYgUL9Q

Dustswap: Dusttrust - FULL GAME RELEASE
This has been a passion project of mine for about 3 months.I've been working on and off on this and I really hope you'll enjoy this game I've made!gamejolt: ...
https://www.youtube.com/watch?v=NUy1zYgUL9Q

TOMMOROW!

IM SO EXCITED TO SHOW THIS AAAAAA

https://www.youtube.com/watch?v=NUy1zYgUL9Q

Dustswap: Dusttrust - FULL GAME RELEASE
This has been a passion project of mine for about 3 months.I've been working on and off on this and I really hope you'll enjoy this game I've made!gamejolt: ...
https://www.youtube.com/watch?v=NUy1zYgUL9Q

I MEANT JUNE NOT JULY ITS RELEASING THIS WEEK NOT NEXT MONTH

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