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Comments (85)

What do you think?

Wow! This is a great start! I love how this game feels, being able to drift around as though I'm actually there. The game seems really well polished, and a lot of effort clearly went into this. Well done!

However, I did find that the game was a bit too hard. I'm all for a challenge, but often I found myself unsure how to prevent anything from actually happening. Based on my (on-the-fly and perhaps unreliable) calculations, it's not possible to save everyone, which is a huge bummer. What's more, aligning the coordinates has a random component to it, which is quite frustrating. I could do a Quick task, and get 7%, or a Normal task and get 2%, which I feel is unfair.

The existence of a save mechanic is great, but I feel like it's not enough to balance out the difficult learning curve of this game. The game takes a long time to play, and thus a looong time to learn as well.

Still, this game shows a LOT of promise, and honestly I think the thing that would benefit it most is simply difficulty levels. The current mode could be a "hard" setting, while there could be "easy" and/or "normal" modes for learning, experimenting, and n00bs like me that can't pick up on subtle game mechanics.

So, with all that said, I'm curious to see where this game goes. Keep it up, and I hope your game does well! I did two rounds of it for a Let's Play on YouTube if you're curious how I messed up: https://youtu.be/B-dKhtnTfZY

Hard! could not finish yet, but I'll try again very soon.

Awesome game! I love the space station and the game play. The management really makes you sweat. I think I ran into a bug though. I hopped into the cockpit in the last hour, sat in, clicked through some text, then got back up. Then it froze.

fuck you game

New updates focused on your requests! Thanks to you all folks!

The new changes are at the news.. and the game system is more balanced, so its more fair to play. Some other small bug fixes and.. we are working hard here!

Key to Nowhere is a minigame about survival decisions. You need to land a spaceship in a limited time, but need to save the crew(or part of it), to control fire, to recharge energy cells manually, and align the coordinates to land.

It's not an easy job, cause every decision costs time.

Platforms and Technology

Key to Nowhere is a lowpoly art point’n’click adventure being developed with Gdevelop .
#other



teen
Mild Cartoon Violence
Mild Fantasy Violence
Mild Realistic Violence
Animated Bloodshed

New features! Mechanics redesigned!

Campaign at IndieGOGO!!!

We’ve started our Indiegogo Campaign!! Please, help us happen!!!!!
http://igg.me/at/PmPXWA4shN4/x/2577529

New update : High Score System!

Another update !!

Small Update to RC4-b

Just a small update…we improved game speed, so less cpu is consumed in old computers.