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Comments (4)

What do you think?

Although deeply influenced by the clock tower game, it's excellent. The art styling, the controls and sound effects are of a very good standard! I look forward to the continuation of the story. A personal walkthrough here: https://youtu.be/NmdDsTJLDdw

This game has some hope. Tho I did forgot about equipping items which made me confused on why I couldn't open the door, and also got confused in the wig room because I thought I would be able to spam click to get out and run away. It's a good game tho, and I can't wait to see chapter 2/night 2

Hello. Great project, you did well. If you need a voice actor for this project or any of your next projects, I really want to work with you. I hope that everything will work out

(Before I start the review, I wanna point out that I've only played one of the three game modes, the story mode.)

Starting off with the story, I thought it was pretty classic and fitting for a horror game. Nothing too crazy, but very enjoyable at the same time.

As for the artstyle, I did like it a lot, but I would've liked to see some more drawn cutscenes like the one towards the end of the episode/game/story where the main character escapes from the enemy.

The only thing I've got a complaint about are the animations when entering rooms or interacting with objects AND the fact that cutscenes aren't skippable.

Other than that, I've really enjoyed it, and I'm looking forward for the next part, or "Night". Good job!

- SYNOPSIS -

"Angela and her parents have just moved into their new home: an isolated gigantic mansion, which Angela's mother inherited from a recently deceased grandmother. However, during her very first night in the mansion, Angela realizes there is someone -- or something -- very dangerous within that place... but could it be real? Ou could it be only in Angela's head?"

- DESCRIPTION -

"Ladies of Sorrow: Night One" is a 2D survival horror & point-and-click adventure game prototype, deeply inspired by classic horror games, movies and novels. It features voiced dialogues in English and is available in 11 languages: English, Portuguese, Spanish, Italian, French, German, Polish, Russian, Korean, Chinese and Japanese.

- GAME MODES -

There are 3 game modes: 1) exploration mode, when players can safely explore the mansion and freely interact with objects and NPCs; 2) escape mode, when players can only run and hide from the "stalker"; and 3) panic mode, when players must take a quick action to avoid a "game over." Controls are as follow:

LEFT-CLICK: Walk or interact

DOUBLE LEFT-CLICK: Start running

RIGHT-CLICK: Stop moving

MOUSE WHEEL: Select item

ESC: Open inventory menu

- CREDITS -

Writer, programmer: Denilson Oliveira

Artists: Flavia Melo, Feier Shen

Composers: Corey Farr, Tomasz Książka, Mathis Leroulley

Voice acting: Falon Echo (Angela/Lucia), Taealdi Vichana (Madam Stewart/Maid), TJ Cruz (Thomas)

Translators: Daniel Abeleira (Spanish), Aurora Mariotti (Italian), Cassandra Plagelat (French), Jennifer Rosebrock (German), Krzysztof Komarnicki (Polish), Ivan Marishchak (Russian), Ross Kim (Korean), Horace Pan (Chinese), Miteki Niitsu (Japanese)

Proofreaders: Ryan Burton (English), Katarzyna Zima (Polish)

Special thanks: Cas Richards

* Please, do not redistribute this game! *

* Thank you! *

#survival #horror #pointnclick #adventure #mystery #supernatural #retro #2d #f2p #clocktower #thefirstfear #adventuregamestudio #ags



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