
Keep of the Infernal Heroes
Old school RPG/Dungeon Crawler/Adventure #retro
V1.1.36 Updates to movement, also fixed some issues with item pickup found during playtesting. Ranged Magic and Weapon mechanics implemented. Also pause menu issue fixed.
V1.1.35 Movement system changed to be more fluid, added models to indicate spell activation. Monster health bar added. DOT added. Character sheet presentation updated along with char selection. Poison added to combat system along with UI indicators
V1.1.34 Keys now required to be found. Random decoration amended and scuttling rats added.
V1.1.33 Random decals, objects and webs added for more visual interest. Please note, keys are not required for easier navigation through the dungeon.
V1.1.32 Persistent saving fixed, Key text tweeked. Note, Sound settings is currently bugged but has been fixed and will be available next release.
V1.1.27 Multiple addtions across all systems. Monster names added, particle system updates. Interface updates. Saving system improved.
V1.1.23 Healing spell streamlined, Priest uses all available mana to heal all the players proportionally to HP loss or will heal all party to max if they have enough mana. Change to item info popup when hovering over item for better placement.








