Game
Keep of the Infernal Heroes
4 years ago

V1.1.36 Updates to movement, also fixed some issues with item pickup found during playtesting. Ranged Magic and Weapon mechanics implemented. Also pause menu issue fixed.




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Coming next, display of damage to monsters will now show amount as a floating value above the monster. Updates to backend in Character sheet, also changes to UI for display of buffs/debuffs of weapons and armour.

v1.0.17 Skills now removed from early levels, early optimization implemented. Levels 4 and 5 included. Shielding monsters mechanic in game but not in early levels. Starting Gold now reflects economy in normal gameplay. Comment and Enjoy.

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

art comission.

Chiaki Nanami!

Shuiro Haname. #Commission

Commission for @ShuHaname

Made my first ever animation.

Explosive domino effect