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Comments (3)

What do you think?

So Hard.

it is cool if you make another make it more of a platformer and a way to protect your self from enemy fire

It´s.. uhh. it´s.. it´s nice,yeah...
It´s just, so, umm... linear, you know, it would be better if you could kind of, like, make it a platformer, like, you jump somewhere and then jou jump to other places, not just a straight corridor. And also a uh... a story would be nice, like levels and explain why are you just running with a something-from-the-future gun that shoots who-knows-what at drones and turrets that shoot you as well.
But it´s not bad, it´s like, entertaining and it´s one of those shit-I-died-I-must-try-again games, like flappy bird and stuff. So yeah...

Rush through the underground Metro to blow up your target from below!

Metro Lance
Made in 48 hours for Ludum Dare 29 Compo
Programming and Art By
Tony Qin (The Holy Chicken)

Controls
• WASD Keys
• Mouse
• Press S Key to ride the tracks
• Esc to exit game

The game is beatable! Here are some pointers:

  • Machinegun fire is least dense in the middle of the tunnel. Try to stay in the middle by jumping regularly.

  • Save your double jump! If you double jump too early you’ll be vulnerable tanks on the ceiling, and you won’t be able to avoid machinegun fire below you when you need the second jump.

  • Not riding the rails make you slower but you regenerate your health twice as quickly. Being slower also gives you more time to react to machineguns.

  • The tanks spawn on a timer, the slower you make progress, the more concentrated they will be! Don’t stop moving forward or you’ll face an impossible blockade!

See if you can get to the ending! Good luck!
#action



all-ages
Mild Fantasy Violence
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