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What do you think?

Hey there,
I played your game and made a video on it, i really enjoyed it even though i am bad at it, it was still a lot of fun to play, keep up the amazing work and i plan on doing the other levels as well =]
https://youtu.be/P7TmW9GDsOY

pasmal

Nice game

Lovely graphics! I included it in my compilation video series of games from the Adventure Jam 2017, if you’d like to take a look :) https://youtu.be/P7r0mLy2qog

Just a quick look at this adventure plat-former that has a slight Castlevania vibe. If you see anything you like, be sure to give the devs a shout out and try the game for yourself.

https://youtu.be/GlU5jNu940M

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Mimic Hunter is an innovative, gameplay-wise 2.5D, hardcore platform game that will take you on an epic adventure as the legendary master hunter Monsieur Ratimousse embarks on a journey to find his old mentor Barnabas and stop an ancient demonic force from devouring the mortal world. Unsheathe your sword and your platforming skills to climb forsaken towers, fight nefarious Mimics, solve unforgiving puzzles in an attempt to uncover the grim truth behind the nature of the Unbound. En garde!

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Mimic Hunter was initially created as an entry for GameJolt's Adventure Jam 2017 #AdvJam2017 in no more than 2 weeks by Aliza Wenders and Derwen Llewelyn from Angry Cat Studios. But the journey doesn't end there! In those two weeks, we grew to love this game even more than we'd have anticipated, and we decided to tell this uncommon story in its full length, with all the gore and glory! During the early development, we succeeded in creating a very unique, stable and innovative platforming experience, but we had to cut a megaton of features and ideas (and most of the story content) due to the lack of time. And that simply couldn't stand! Now the whole story is ready, and it's awaiting a hero: You! ;-)

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  • Unique, cylindrical, mind-bending environment

  • Hand-drawn, macabre-esque art style and animations

  • Lore-rich story with many surprises, twists and mysteries across 7 unique levels (at least 5 hours of playtime even for pro Mimic Hunters!)

  • Hardcore platforming gameplay with traps, timed puzzles and more!

  • Fencing! En garde!

  • Dangerous and mischievous, various enemy types, each with its unique behavior

  • A fully-fledged Tower Builder with which you can create and share your own adventure!

  • Special game modes: Time Attack and Survival

  • Fully remappable control scheme (with partial controller support)

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What is the goal of the game?
The story mode takes you on an adventure to defeat a mysterious ancient force that threatens the mortal world. During your journey, you will encounter nefarious enemies, unravel the secrets of the Hunters' Guild's past, and solve demonic riddles and puzzles.

How long the main story is?
As Mimic Hunter is designed to be quite a hard game with scenarios that take multiple attempts to figure out and solve, we can only estimate the actual game time you'll need to complete the story featuring seven unique towers. On average, it takes a player about 5-10 hours to finish the main story, depending on player skill and chosen difficulty level.

What are the key gameplay elements?
Mimic Hunter is primarily a platformer, thus jumping, climbing and fighting are very important to master. Additionally, there are riddles and puzzles you can't solve by platforming only: you'll need to collect lore and figure out the secrets. Fencing is also very important to overcome your foes, and you must learn how to do it properly. You'll be also able to handle a lot of situations by avoiding combat or defeating your enemies via the environment if you're cunning enough.

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How in-depth the Tower Builder is?
The Tower Builder (a.k.a. level editor) you get is identical to the one we used to create the majority of the content. You can create any kind of tower with dialogues, scripted puzzles, traps, events, and share it with other people! Basic editing is quite intuitive, but a full documentation/manual is also available.

Embrace your legacy. Fulfill your destiny. En garde!

ABOUT ANGRY CAT STUDIOS

Angry Cat Studios was founded in 2015 with 5 members. Our first game was Ultimate Space Commando, published on Steam in May 2015, developed by our lead developer Aliza Wenders in solo at that time. In the next year we experimented with a few prototypes in a search for our next project, including a little sneak peek into the Android platform that resulted in our free-to-play app PROBE. Once again, we're back into the world of PC games to bring you a rattastic platformer RPG! Currently we have 6 colleagues: the lead developer/game designer, a graphic artist, a CEO/marketing manager, a marketing assistant/"mechanic", an office manager, and a co-owner/cameraman with great visions ;-). Though we are a very small company, we are still triple A: adorable, angry and authentic ;-)!
#platformer



all-ages
Mild Cartoon Violence
Fantasy Violence
Comical Shenanigans
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We are working on a #Halloween themed tower guarded by mimics! ;) Grab your copy now!

Don’t miss out! Save at least 80% on Game Jolt, grab your copy now! Click here >>> https://gamejolt.com/games/mimic_hunter/255368

​May the 4th Be With You! Happy Star Wars Day! ;)

Chech out Mimic Hunter on GameJolt: https://gamejolt.com/games/mimic_hunter/255368

Mellow greetings, Folks,

Please check out our upcoming game, Sharkania: Turn-Based Strategic Dragon Battles here:

https://gamejolt.com/games/sharkania/541134

//Demo will be out soon!

Cheers! ;)

Mimic Hunter is on sale until 31th of July! Unsheathe your sword and your platforming skills to climb forsaken towers, fight nefarious Mimics, solve unforgiving puzzles in an attempt to uncover the grim truth behind the nature of the Unbound. En garde! ;)