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What do you think?

Time for writing is overdue for me ! I heard of this game with SQH (a reminder I should learn discover games alone, maybe). First, there's the style of the game in AGI with well made graphics ! And the music... Fluid and top quality ! It has this stealthy tone that communicates well the mood of the work you're into, and, extra good news, it's a music I never heard of, and enjoy ! Very good discovery !

The parser answers very nicely, and even thought of using synonym; it's unusual to think of a boot instead of a trunk, and the game didn't minded of me using a different word. The descriptions are accurate and speak with precisions about details, general view. To avoid complications, the game even includes the "use" verb. And the endgame... Delicious demonstration of artwork !

To avoid being too easy, the game even added a random code generator, so each game isn't same as the previous one, so the player cannot be a seer, having to find the right information before continuing.

Thank you for this wonderful game developpement, and wishing for a chapter 2 :D :D :D

Very impressive - especially considering you created the engine from scratch (looks JUST like the classic Sierra AGI engine).
Alas, I've not completed it yet (only able to use a Windows computer at work - an OSX build would've made my like easier - but probably not yours!!)
Looking forward to completing this, even if it's after the Jam's over.
Congrats and good luck! :D

Hey ho!
I liked the game a lot, even though I'm not a big fan of text parsers ;)
The (meta)humor was brilliant and the puzzles were logical. Good job!

Cool game :) I absolutely suck at parser games so thankfully I followed Troels along for the bits I got stuck and I'm so glad I did because the ending was awesome! Apart from my own lack of skill at these types of game I thought it was really well done and the graphics were very well done for the restricted palette.

Hey, man! My playthrough of the game is up and kicking now. You're the first game in the video. https://www.youtube.com/watch?v=01N14kT-BXY

About this game

Mission SPECTRUM is my tribute to the older text parser adventure games as made in the 1980s by Sierra. Not written in actual Sierra AGI, but with the same kind of blocky low-res style of artwork in all the 16 glorious EGA colours. #AdvJam2018

You play as Agent N of the HCA (Highly Clandestine Agency) and are on a mission to infiltrate Spectrum Enterprises' corporate HQ to find out what nefarious scheme they are about to unleash on an unsuspecting world. Or have they perhaps already done so?

How to play

In the style of the old text adventure games and early graphic adventures, you type commands for the protagonist to carry out. Just start typing, and hit enter when done. The first command you'll have to type in this game is simply get out of car

Move Agent N around with the cursor keys. Like Sierra did, a single keypress for one of the arrow keys will start the character walking in that direction. You can also walk diagonally with the home, end, page up and page down keys (which will make a lot more sense if you see their positions on the numeric keypad of a full-size keyboard). Pressing the same direction arrow again when the character is already moving in that direction will stop him walking, as will the 5 on the numeric keypad (numlock should be off for that to work). Do not hold down the arrow keys as it will simply stop/start the movement several times a second, leading to jerky animation and movement.

Other useful keys:

  • Esc brings up the game menu

  • F1 shows a help screen

  • F2 toggles sound

  • F5 saves the current game

  • F7 restores a saved game

  • Tab shows the list of items you are currently carrying

  • Alt-Z or Ctrl-Q quits the game

Need a hint?

I've tried to make this game as fair as possible and to make sure that clues are provided through careful exploration and reading the description. Still, text parser games can be a little daunting for those who aren't accustomed to them. If you do need a hint, check out the hint page on my website.
#adventure



all-ages
Mild Cartoon Violence

Small but serious bug fixed - game now runs through WINE

Hints

Released! Or escaped, perhaps.

It's ALIIIIIIIVE!

Well, it’s in beta, at least! A test version of Mission: SPECTRUM is now in the hands of testers!

Please excuse me while I bring my heart rate down to triple digits…

Backgrounds completed