Comments (7)
This is great! I couldn't make something like this in 72 (/58) hours! Well done :)
Cool! The graphics are very good and polished, and the platformer mechanics are very well implemented. Well done!
Awesome & polished fun, but 1 thing that I feel must change is the camera tracking, right now it feels 'loose' and really made me feel dizzy. Am not sure how that can be fixed but am sure it can be. GG!
Let me know what you think of my game, its an idea I had while making popcorn :) http://gamejolt.com/games/popcorn-chef/80861
The game is perfecto but it need music.
A small game originally created within 72 hours for GameMaker Community Jam 19. This is a slightly bug-fixed and tweaked version of the submitted game.
Controls:
Left and Right arrows - run
Down arrow - crouch or slide attack
S - jump
A - spin your stick
Additional:
R - restart level
Escape - exit level
Rusken the ninja rabbit saves the day!
Jump, run, slide, and spin your way through levels filled with collectible fireflies, obstacles and enemy ninjas.
Currently has three levels and a boss fight, with a normal playthrough mode, and a time trial mode, but there's no music yet.
Draws inspiration and elements from my favorite games such as Rayman and Crash Bandicoot.
#platformer