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What do you think?

I switched to 32-bit Blender since this problem came up. I hope it works.

Man,Frankly...
the game has a Serious loading problem (it took me about 10 minutes) to get in, and when it starts and I click the "start" button, the game crashes, and when I started for the game the character did not move, because it looks like there was an error in the script, I think in line 42, an index error that it can not find ("index out of range").
Please correct this.

Please,make a 32bits windows version.
I'm curious about the game.

gracias y es muy interesante espero que hagas mas juegos

te digo que coloques imagen para que este juego tenga atención porque gente se cree que es otra cosa como yo
esperando la imagen

A homage/parody of PS1 platformers and 90's attitude. Run and jump all around, help Spike collect all the Kahuna Crystals, and free your fellow critters from the sinister cybernetics of Dr. Teddy.

Control with keyboard and mouse, or XBox controller.

NOTICE: This alpha build may be buggy on 32 bit systems.

MUSIC
"Aces High", "Chee Zee Jungle", "Chee Zee Lab", "Noise Attack", "Nowhere Land", "Pump Sting", "Surf Shimmy"
Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
#platformer #retro #90s #3d #attitude #parody #funny #action #adventure #collectathon #spikepackrat #spike #packrat



all-ages
Mild Cartoon Violence
Mild Fantasy Violence
Comical Shenanigans

This update: New textures, some glitch fixes. This is one of my favorite textures this month.

https://www.youtube.com/watch?v=mi6n7H1Xy_k

Mostly done new textures. I think I can finish this "demo" within a couple months.

YouTube
https://www.youtube.com/watch?v=mi6n7H1Xy_k
youtube.com
YouTube
https://www.youtube.com/watch?v=3SC_gw2y3f8
youtube.com

NEW: Lulu textures (complete with modeled/textured cage), Spike idle animation, unfinished Dr Teddy texture, etc.(?)

Plus, the "terrible two glitches" are fixed.

A little taste of what the Spike game could be, if I took the time to rebuild the levels:

https://blenderartists.org/t/longer-spike-level/1138147

https://www.youtube.com/watch?v=Kvt-mYWX7ts

Not much to report. The hub doors have graphics now, the temple boulders don't get stuck in the walls anymore...and I made this short video.

YouTube
https://www.youtube.com/watch?v=Kvt-mYWX7ts
youtube.com

There's some voice in the game now, if you turn them on in the options. Sound mixing might need some work, though.

New release! Mostly graphics. Also, new images and banner.

Improvements on new version are mostly technical. When pausing, you can go to the hub from a level, or to the title screen. Also, the beaten boss sprays gemlets everywhere. I still can't promise the game will work better on 32 bit than 64 bit. Sorry.

I've only just started research, but I just tried a quick fix to the 32bit problem. I think I use 64bit Windows, so I won't be able to fully test it myself.