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Nolok captures Penny, but this time, the levels are different, and it's kind of nostalgic.


There will be 2 versions, PepperTux (Godot) and MileTux (HaxeFlixel)


Story

The same story as SuperTux, basically, Tux goes to a picnic with Penny, but Nolok attacks and captures Penny, leaving just a note telling Tux that he doesn't stand a chance at getting Penny back, so Tux goes forward.


The Purpose Of This

PepperTux is meant to be like SuperTux 0.3.5a, not for nostalgia reasons, but just because it's cool. These fangames (PepperTux and MileTux) will have milestones where new worlds would be added. First milestone would be World 1, second milestone would be World 2, and I think you get the idea.

MileTux is meant to be like SuperTux 0.1.3 (But with a few extra things in Icy Island just to make it look better, like deep snow tiles, snow covering tiles and icicle decorations. It's worth noting that PepperTux will also have all of these)

There's really no purpose, just here for fun.

None of these are meant to be "oooo finished supertux before supertux team does it LOL", PepperTux is meant to be like if SuperTux 0.3.3 to 0.5.1 had new worlds, MileTux is meant to be like SuperTux 0.1.3 had new worlds.

Also, the worldmaps are different now.

The levels are also replaced with new ones.

MileTux will not, for now, be the main focus because of the poll.


Credits (Full list is on the GitHub README file)

https://github.com/PepperTux/peppertux-godot/blob/main/README.md

https://github.com/PepperTux/peppertux-godot/blob/main/AUTHORS

Vaesea - Levels, Music, Art

Convival - Levels for MileTux that got scrapped (because he said he'd remake them)

AnatolyStev - Music

FilipOK - Art

SuperTux Team - Various things from both SuperTux Milestone 1 and SuperTux Milestone 2

Bart + opengameart.org - Airship Song

Remaxim + opengameart.org - Orchestral remix of Airship Song

Lukas Nystrand (Mortimer Twang) - Mortimer's Chipdisko

Mystical - Salcon

Larry Ewing - Tux

Discover HaxeFlixel - The book / pdf document I read that helped me finish what could be called the "base" of MileTux, HaxeTux


Source Code

If you want to see the source code, it's here: https://github.com/PepperTux/peppertux-godot


Tags

#fangame #platformer #supertux #peppertux #miletux



all-ages
Mild Cartoon Violence

Also, to make it clear what would happen if the previous post's poll reaches either side, read the article content of this post.

Should PepperTux be more like SuperTux Milestone 1 or should it be more like SuperTux 0.3.3 to 0.5.1?

  1 vote 4 days left

Just added the fix for coins and the script for the Bonus Block to the repository!

Just fixed coins, the fix will be added to the repository soon.

https://gamejolt.com/p/currently-considering-going-back-to-using… Actually, that would get rid of slopes because HaxeFlixel doesn't seem to allow slopes to be made easily, so I won't do that. But I'll try fix the coin problem later.

Currently considering going back to using HaxeFlixel instead of Godot, because it seems HaxeFlixel is easier. There seems to be a bug with the Godot version that I can't seem to fix where the AnimationPlayer node in the coin doesn't play the animations.

I'm not actually sure why I added the tiles for the future worlds, but the main ones are in the game now, along with a few extra ones.

I used the big castle background block tiles for whatever this is (an idea that will probably be repurposed for Nolok's Castle in PepperTux) (This is also in the test level, but not added yet to the repository)

Snow Mountain tiles test with the Blue Mountains background (and decorations using the snow background tiles)

That should be basically every main tileset of each world added (Snow Mountain uses the tiles from the tiles/snowmountain folder from SuperTux)

The Tropical Island tiles test with the Desert background (and also in the 2nd part of it with slopes)