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Game Soundtrack
Nolok captures Penny, but this time, the levels are different, and it's kind of nostalgic.
Help Needed (with levels)
Since there's planned to be more than 100 levels (because every world has 20+ levels), I will need some help with the levels. Check the level part of this tutorial here: https://github.com/PepperTux/peppertux-haxe/wiki/How-To-Add-New-Things
There's 1 version now, and it's the HaxeFlixel version.
Controls
Press left / A or right / D to move left or right, press up / space / W to jump, control is the action key (to hold Iceblocks and to shoot projectiles at enemies with the flower power-ups, which is currently only the fire flower) and if I missed any, please tell me.
Story
The same story as SuperTux, basically, Tux goes to a picnic with Penny, but Nolok attacks and captures Penny, leaving just a note telling Tux that he doesn't stand a chance at getting Penny back, so Tux goes forward to Nolok's Icy Island castle, hoping that Nolok and Penny would be there.
The Purpose Of This
PepperTux is meant to be like SuperTux 0.3.5a (unfortunately without slopes). This fangame will have milestones where new worlds would be added. First milestone would be World 1, second milestone would be World 2, and I think you get the idea.
There's really no purpose, just here for fun.
This isn't meant to be "finished SuperTux before SuperTux Team does it", although it is kind of that, it's meant to be a fun little "what if" question, like what if old SuperTux had the new worlds and even a Desert world? (Secret Desert, as it's a secret world)
Also, the worldmaps are different now.
The levels are also replaced with new ones.
And there's no slopes, unfortunately. The only way HaxeFlixel supports slopes is if FlxTilemapExt is being used, but with a solid layer in Tiled having the collision for the level, that's impossible.
Credits (Full list is on the GitHub README file)
For more information, go to the authors file on the GitHub repository.
PepperTux credits
https://github.com/PepperTux/peppertux-haxe/blob/main/README.md
https://github.com/PepperTux/peppertux-haxe/blob/main/AUTHORS
Vaesea - Coding, Levels, Music, Art
Convival - Scrapped levels that are still in the repository (He said he would remake them)
AnatolyStev - Coding, Scrapped levels* and one level that's still in the game, Music
FilipOK - Art, Music
SuperTux Team - Various things from both SuperTux Milestone 1 and SuperTux Milestone 2
Bart + opengameart.org - Airship Song
Remaxim + opengameart.org - Orchestral remix of Airship Song
Lukas Nystrand (Mortimer Twang) - Mortimer's Chipdisko
Mystical - Salcon
Larry Ewing - Tux
*They were scrapped because they didn't fit the Normal World 1 Level Style, but they might be re-added for PepperTux Milestone 2's Forest World.
Source Code
If you want to see the source code, it's here: https://github.com/PepperTux/peppertux-haxe
If you just want to play the most recent version, here's where the "nightly builds" are (Be warned, they are unstable and unfinished as there can be things like levels missing!):
https://github.com/PepperTux/peppertux-haxe/actions
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