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What do you think?

Really great cozy vibes from this game demo! It was even raining when I played it which felt immersive haha. If you don't know what to expect, I don't want to spoil much, but basically it's a story driven game where the main character suddenly stumbles upon the empty white void, breaking their daily routine. Fun dialogue and interaction with the world with the items you find, and nice character work so far! Great art and presentation, looking forward to seeing more!

I got stuck at the very start, i got the plushie, the rope, and the scissors, now i am COMPLETELY confused what to do next, i have interacted with everything THRICE and dont know wth to do...can ANYONE help me?

I like what's being setup a lot with the demo so far. The game has that comfy vibe to it and cute art, but also definitely has a message and heart it wants to communicate. As someone who is very often reliant on daily routines, it was a decently relatable experience that the game seems intent on exploring. Very cool game.

computer game

very

played the demo and was genuinely surprised with how good the writing was and the overall feel of the demo. I am definitely invested in this story and how it progresses. I am looking forward to this.

Free

Petrichor (Area 1 Demo)

Version: 1.0.023 days ago
logo-headless.gif

Itch Page: https://spacey-432.itch.io/petrichor

What if, one day... it all disappeared. Everything you thought you knew, replaced with an empty void. What would you do?


Warning: This game features tons of cute characters and heartfelt moments, presented in a simple visual style. If you're looking for violence, fancy graphics, or even a game over screen, you won't find any of those here.

Inspired by Changed, Furquest, OneShot, and UNDERTALE.

Brought to you by The Mavis & Co.


Credits To...

@AwesomSaus - Tester

@Dischnie_ - Tester

@Efe_Kaya - Tester

@Enzolos - Emotional Support, Tester, Writer

@Fanimator_Animations - Tester

fitzjolt - Emotional Support, Tester

@gamebrielvoid - Concept Artist, Sprite Artist, Tester

Ghostly - Tester

@Heisenkiwi - Tester

@hiya_its_emily - Sprite Artist

@Joe98912 - Artist

@mnwary - Emotional Support, Tester, Writer

@PoPlayzGamejolt123 - Tester

@retr22800 - Tester

@ShiftySheepy - Emotional Support, Tester, Writer

@SodaB - Sprite Artist, Tester

@souptaels - Tester

@Teecup - Tester

@Thatguywholikesfood - Emotional Support, Tester

@therealjustanimates - Tester

@Turbulationn - Tester

@VnRacer - Emotional Support, Tester, Writer

@Wild-Pasta - Tester

@xNoodlePlayz - Concept Artist, Tester, Writer

@ZaxentoTheGreedy - Tester


Special Thanks To...

Alaska, Alden, @BalgamliKedi , Kevin, Tide

And an EXTRA special thanks to @Efe_Kaya (please ignore the fact that he is already in the credits)


#adventure #rpg #retro #scifi #puzzle



all-ages

The first Petrichor OST video has been released!

https://www.youtube.com/watch?v=oHiszRo3OXI

https://www.youtube.com/watch?v=oHiszRo3OXI
https://www.youtube.com/watch?v=oHiszRo3OXI
https://www.youtube.com/watch?v=oHiszRo3OXI

More sound effects, more interactions, and more dialogue have been added! Area 0, even if short, is fast approaching completion...

1
1

More sounds implemented, and the rain effect is completed for now. It has been decided that the first demo will be of area 0 + the start of area 1!

I project the first demo will be out in 1-4 months. Depends on how difficult certain things are to add in

spent 4 hours recording SOUND EFFECTS for the game, and their addition will make the game way cooler!

area 0 is 40% done (did more interaction dialogue, 2/9 rooms now have ALL interactions written)

Area 0's first real "puzzle" section has most of its dialogue written now!

Interactions for area 0 coming along smoothly! Also re-wrote the whole intro again lmao (these things happen)

More progress on dialogue writing today

Also, here's the last preview I'll be sharing of a room in area 0, because I like to keep my followers fed :3

The rest will be revealed when the area 0 & 1 demo is released!

You've seen dysu, now get ready for...

DYSU BUT BIG

(larger dialogue portraits will be used in petrichor going forward, in tandem with the original smaller ones.)