Comments (2)
At least there is a bit of exploration in it :P. The time i spent playing this game could have (and should have) been used for more FUN and PRODUCTIVE things like... my HOMEWORK. You should make it that the smaller you get, the faster you move. I actually BOTHERED to play to the end, and what was i rewarded with for enduring this slow and dull monstrosity? A blank white screen. No "Thank you for playing" or "I hope you enjoyed playing this game", just a blank white screen. This game has pretty much ZERO replayability, unless you include the fact that every level is just a bigger, slower version of the last one (meaning that you are replaying the same level over and over) The controls were ok, but i got stuck ALOT, and the fact that the little holes in the ground were really hard to see diddnt help this. If there wasnt a little bit of exploration in the game, it would be a potential "Worst game ever". 2/5
This isn't very fun. It's very repetitive, slow, and the graphics are generic.
A concept for a simple puzzle game made in 2 days for the experimental gameplay project (http://experimentalgameplay.com/)
Collect the 10 red crystals. Each room is an enlarged version of the last, allowing you to fit through the cracks and reach the crystals.
#puzzle