Comments (21)
Uh... First off, the game doesn't explain anything. At all. No control explanation, no given objective, nothing. If this is a game, then it is a terrible one. Further more, I get the impression this game is doing nothing but trying to sell itself on "being weird and abstract", rather than actually being enjoyable and creative.
Throwing the player into a caldron of pixelated spaghetti and refusing to tell them the controls on the respect of "being abstract" is a great way to make a game that Gamers won't enjoy. On the other hand, I'm sure there would be people that would love it on the basis of it being 'an artistic experience', but as a gamer, I unfortunately found no appeal here.
as you jump around in this strange, glitchy world, you see strange things that can be quite ominous sometimes
Uhhh... how can I put it? There's abstract and there's ABSTRACT...
Not bad... (Now, don't expect an answer as sophisticated as some of these ratings.) This game was pretty difficult to begin with. I'd love to complete it, but I can't seem to figure out what to do without getting a headache from the shaking (>.>). Anyhow, the controls were easy to figure out, and so was the objective. 4/5
the puzzle actually quite fun to accomplish, unfortunately my eyes can't handle the shake. sooo, yeah! pretty much great :D
Problem Attic is a strange, abstract 2d platformer about prisons- both real and imaginary.
arrow keys to move
z/up to jump
r to restart/??
x to start
the game's soundtrack is available here:
http://ellaguro.bandcamp.com/album/sounds-from-problem-attic
alt link:
http://ellaguro.com/gams/problematticfinal.swf
it takes 2 hours-ish to complete. the game will save your progress, but it will start you off at the title screen each time.
note: if you reach a screen that you think is the ending but you're not sure, you're not at the end. you haven't reached the ending until the game literally tells you it's the "end" =)
#platformer