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Comments (41)

What do you think?

holy hell does this need work, zombot drones seem to be glitched as they either follow you and spin in place while above you, follow a set path or go really far away and such, even worse, each time you respawn, it's a new pattern, another thing is their hitpoints, sometimes its 1 hit, 2 hits, 3 hits or 4 even 5 hits to kill one, so zombot drones need consistency, for peashooter, sometime ledges are able to hold him but other times no, and it can really make platforming a pain in the ass, especially getting to areas were potato mine is or trying to shoot the orange zombot drone in the first area which is a pain in the roots, same with the zombot drones, its random each time.

for balance changes I say make peashooter shoot faster that way it feels fairer getting to certain areas, like the area above the platform with potato mine for example, unless you're supposed to come back to that later I haven't found out yet.

I hope this game succeeds as its looks really good and it deserves success, good luck lad.

How do I get past the first set of platforms? The parkour seems a bit off?

The creator REALLY should've thought this out better. It's one thing to make a difficult platformer. It's another to make a Kaizo platformer. This falls under Kaizo. The drones are placed in spoys that make it impossible to avoid damage, especially since they follow you. There's a jump near the start you have to get pixel perfect to avoid touching spikes while also landing on the side of them. The other side of that exact same wall that has a pit with spikes on both sides, and a drone just above it, creating a trap that can easily damage/kill you. If you're gonna cater to fans of Kaizo, then say so. Otherwise, the game needs adjusting to be more fair

Omg esto sin duda vale la pena!

Very nice concept!

CONTROLS:

MOVE: A,D

JUMP: W,K

ATACK: J,E,Q

SPEAK: T

SELECT SEEDBEDS: MOUSE

CHANGE PEASHOOTER POSITION: LEFT CLICK, RIGHT CLICK

MENU CONTROLS: A, D, W, S, J.

TO EXIT THE OPTIONS MENU: E, ESC,SPACE

el primer juego en combinar un tower defense y un plataformero por completo de plants vs zombies. Explora diferentes zonas del nivel para conseguir semilleros para asi derrotar oleadas zombies y enfrentate a bosses.

the first game to combine a tower defense and a full plants vs zombies platformer. Explore different areas of the level to get seedbeds to defeat waves of zombies and face bosses.

creditos: programador: jacksonbitz

diseñador pixelart: jacksonbitz

animador: jacksonbitz y pete.ross

soundtrack: j.rivers y playalexf

#fangame #platformer #retro #plantsvszombies #towerdefense #pvz



all-ages
Intense Fantasy Violence

New version 0.0.3, fix bugs, Changes in Level Design, New Implementation for MO. Remember if the game reaches 100 like Port for Android probably.

To install this version is on the game page. #pixelart #pvz