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What do you think?

this looks like a hidden gem

I beat the first night. The door is extremely buggy and can just be clicked to have it be permanently closed. I also don't really think the gameplay (at least as far as I have seen) is all that interesting to warrant having nights be longer than 6 minutes, especially when it is a 4-night game. The camera ui when I started playing night 4 also kept disappearing.

On the bright side, I think the modeling and animations are pretty damn good, but I personally don't feel a want to play more due to the gameplay and bugs.

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Sage's Swamp World EARLY ACCESS VERSION

Version: 0.2.222 days ago

#fnaf #fangame

On the border of Utah and Colorado, sits an amusement park. One with a seemingly endless power source throughout it. You are a gift shop security guard staged at the Fisherman’s Shed ticket booth. You start your shift at 9pm, and end at 5am (classic 9 to 5). You’re in charge of making sure trespassers don’t break into the gift shop, as well as make sure rides in the amusement park stay off. But be weary, for this strange power, may have had some strange consequences.



teen
Cartoon Violence
Mild Language

Forgot to update the maturity rating after I added the bad ending. My bad

1.0.1 Patch Notes:
1. If the shutter door glitch happens, you can now also interact with the hallway doors or monitor to reset the shutter door animation. Holding the shutter door closed also fixes the glitch.

2. First night is now shorter

This game is expected to release in early July this year, so stay tuned!

0.2.2 Patch Notes:

FIXED THE BREAKER SYSTEM FROM NOT WORKING

0.2.1 Patch Notes:
1. Adjusted Krackerjack's movement AI so that he does not get stuck in places as often
2. Lowered the volume of Krackerjack's static sound

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