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What do you think?

I like the concept of builing your way to the goal. But, why would you make the screen this little? Also, I would reconsider the colors, that orange-ish is not the most readable one given the background.

Sandbox/Puzzle/Platform game SCREENBOY

VERSION 2 Alpha 2


COMPLETE OVERHAUL!

Android port available! Still tweaking the controls on this one but it's really shaping up!

Alpha 1b:

Doubled window size, fixed transparency issue with build mode.


Puzzle/Platformer where you can place a certain number of blocks in each level to help you reach the goal.

Keyboard and Mouse controls: A and D to move left and right. W or SPACE to jump. C to activate build mode, click to place block.

Gamepad controls (Xbox 360 pad button mapping, should work with any gamepad with analog sticks and a D-Pad, though): Left stick to move, A to jump, B to activate build mode, D-Pad to move cursor, X to place a block.

Enter will skip through the levels (I haven't implemented a level select screen at this time). Delete will reset the best time upon level reset.

There are currently 30 levels implemented. I am grateful for any feedback and will definitely field suggestions for improvement of the design, asthetic, or controls. Thanks for playing, and I hope you have fun!

-Robbie 'Dooleus' Dooley
#platformer



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