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FOREWORD
Initially this was made for a gameboy game jam a couple of years ago, but it used too many colors (the rules said 3 colors I think), and did not have many levels. I've always thought of developing further, but have been caught up with school work. i did manage to recreate the game in game maker and add a few more levels, but i can't upload that version yet as the machine it was on is currently broken. Here's my original game jam entry made using C++ and the SFML graphics library.
RULES & INSTRUCTIONS
-You are the green square
-You can move onto any blue square
-The orange squares are walls
-You can make a orange square temporarily disappear ( the opacity is lower when it's temporarily disabled) if you move on to it from a blue square
-A black square will permanently remove an orange square if pushed onto one
-A black square will be removed if pushed onto an orange square
-Black squares can move to any blue square with no consequence
-Any temporarily disabled orange square functions the same way as a blue square
GOAL
-Move onto the square with the small pink square inside of it
USEFUL INFORMATION
-To exit the game early, quit out of the terminal window that also pops up when you open it
-Press 'r' to restart the level
*When the game is completed, it will simply disappear.
#puzzle