
Comments (1)
Surprisingly decent for what it is. The enemies are challenging and learning their different patterns was fun.
Not sure why you wouldn't add a score counter.
You could make a gradual difficulty increase based on current player score - more enemies or faster enemies.
Powerups are fun but it would be cooler if they would stack with each other and drop with some chance instead of from every enemy.
Graphics are fine, I would add scrolling background objects to make the scene more interesting.
SKULLSSKULLS: ๐ THE SKULLS ๐
๐ YOU ARE A SKULLS ๐
๐ YOU FIRE SKULLSย ๐
๐ YOU DEFEAT SKULLSย ๐
DEFEAT SKULLS! ๐๐ฅ๐๐ฅ๐๐ฅ๐๐ฅ๐๐ฅ
CONTROLS:
Browser:
Arrow keys/WASD:ย D-Pad (movement/menu selection)
V/F:ย Select (n/a)
C/J:ย Start (skip intro/start game/pause menu)
X/K:ย B Button (n/a)
Z/L:ย A Button (shoot/confirm selection)
Game Boy:
D-Pad:ย movement/menu selection
Select:ย n/a
Start:ย skip intro/start game/pause menu
B Button:ย n/a
A Button:ย shoot/confirm selection
KNOW YOUR ARMAMENTS!:
Default:ย it's good... but every other weapon is better!
C - Chonky:ย big shot with a slow rate of fire but packs a punch!
D - Double:ย alternating left/right barrels cover more ground... uh, in the air...
F - Fast:ย more shots in less time!
R - Round:ย rotating turrets cover all angles! Hold fire to rotate forwards, release to rotate back!
S - Spread:ย because aiming is for dorks...!
T - Tail:ย watching your six? This will!
(Say, does anyone remember the Contra Code? ๐ค No reason... ๐)
(This game was made inย GB Studioย andย uses theย Swap Tiles Pluginย byย Fredrik)
#halloween #skulls #skeletons #pumpkins #action #endless #shooter #topdown #topdownshooter #verticalscroller #shootemup #shmup #cute #cartoony #8bit #retro #gameboy #gbstudio #pixelart #chiptune #chiptunes
