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DESCRIPTION

A super simple blacksmithing game. As you hit the sword its quality improves. But be careful, hitting the wrong tiles will end up in a botched work. Each tile has a number or symbol indicating which type it is and what tiles you can hit after that one. Also tiles have color indicating how hot or cold they are. After hitting a tile 3 times, it will cool enough so you can't hit it anymore.

Good luck!


ORIGINAL GAME

Black Apron is based on the minigame Blacksmithing from Puzzle Pirates. I am doing this game to learn more about Unity and revive my old memories from childhood.


TO DO LIST

As of 01/02/2019 the game is still very rough and unfinished.
I will be adding:

  • More layers ( original game had 3 6x6 layers )

  • More pieces ( original game had 9 )

  • Combos

  • Animations for the board and sword. And improve hammer.

  • A menu and UI where you can see how many swords you forged and their quality.

  • More dificulties that affect the number of different types of pieces available

  • Better sprites

14/02/2019
Added:

  • Now has 3 layers

  • Background sword changes colour depending on number of pieces hit.

  • Improved hammer animation (will change it so it takes the same time for any distance)

  • Still can't fix the bug where the last column doesn't work correctly

22/04/2019
Big oof, I lost original project

  • Still has 3 layers

  • Background sword no longer changes colour

  • Added "<text>" text where it will show number of pieces left

  • Below "<text>" it will show the last hit pieces so you can track combos

  • Hammer speed and sound will change (eventually...)

09/05/2020
Oh boy, I lost track of time.

  • NEW - now the game is in 3D

  • Pretty board with new animations

  • Will add the hammer next

  • Need to add UI

16/05/2020
Added

  • Main menu, can only play or quit (options is locked)

  • More beautiful board and animations

  • Game still does not end, need to add replay button


KNOWN BUGS

  • Sword and progress bar colour does not change



all-ages
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