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Comments (2)

What do you think?

Simple shoot'em up game with upgrade system
The idea of strengthening 'enemies' as time progress is good but enemies should start with 1 HP at first to give easy start. Just give 1 score bonus to them for balance
Also player should start with double speed than this (it's too slow ATM)

It needs better graphics. But apart from that, Good!

A small arcade thing I've been fiddling with for the past few days. This is my first attempt at quickplay, trophies and high scores, so it might not work entirely as expected. I have done all the testing available to me, however, and have found no bugs.

Controls:

  • Move with the mouse

  • Shoot by left-clicking

  • Find the upgrades-menu by right-clicking

  • While in this menu, press F to toggle fullscreen on or off

  • Press Esc to quit (crash, really) the game.

  • (You can toggle autofiring by holding the left mouse button down while entering the menu, then releasing the left mouse button before closing the menu. This is actually a bug, but it can be handy if you have lazy fingers.)

The downloadable version is intended to work with trophies, but it requires you to edit settings.ini (included in the sgt.zip) and fill out your username and token on the appropriate lines. The same file (settings.ini) can also be used to set specific resolutions. If you need/want more info, just ask.
#arcade



all-ages
Mild Fantasy Violence
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